Example #1
0
 private void Awake()
 {
     source  = this.gameObject.GetComponent <AudioSource>();
     tC      = GetComponentInChildren <Destruction_TunerChanger>();
     rVolume = GetComponentInChildren <Destruction_RadioVolume>();
     muted   = GetComponentInChildren <Destruction_RadioMute>();
 }
Example #2
0
 private void Awake()
 {
     cD          = this.gameObject.GetComponent <CircularDrive>();
     rV          = GetComponentInParent <Destruction_RadioVolume>();
     radioVolume = GetComponentInParent <AudioSource>();
 }