Example #1
0
 void Update()
 {
     if (SuccessSystem.isDirty)
     {
         AchievementContent ac = null;
         if (SuccessSystem.newAchieve.Count > 0)
         {
             ac = SuccessSystem.newAchieve.Dequeue();
             GameObject clone = (GameObject)GameObject.Instantiate(item);
             clone.SetActive(true);
             clone.transform.parent     = grid.transform;
             clone.transform.localScale = Vector3.one;
             Destroy des = clone.AddComponent <Destroy>();
             des.SetLifeTime(10.0f);
             SuccessTipsCell tipsCell = clone.GetComponent <SuccessTipsCell>();
             tipsCell.content = ac;
             UIManager.SetButtonEventHandler(clone.gameObject, EnumButtonEvent.OnClick, OnClickAchievement, 0, 0);
         }
         grid.repositionNow = true;
     }
 }