void Start() { _screenCenter = new Vector3(Screen.width, Screen.height, 0) / 2; _warpIndicatorInstance = Instantiate(warpIndicatorPrefab); _warpIndicatorInstance.transform.SetParent(transform); }
void Start() { screenCenter = new Vector3(Screen.width, Screen.height, 0) / 2; warpIndicatorInstance = Instantiate(warpIndicatorPrefab); warpIndicatorInstance.transform.SetParent(transform); }