void Start()
 {
     _screenCenter          = new Vector3(Screen.width, Screen.height, 0) / 2;
     _warpIndicatorInstance = Instantiate(warpIndicatorPrefab);
     _warpIndicatorInstance.transform.SetParent(transform);
 }
 void Start()
 {
     screenCenter = new Vector3(Screen.width, Screen.height, 0) / 2;
     warpIndicatorInstance = Instantiate(warpIndicatorPrefab);
     warpIndicatorInstance.transform.SetParent(transform);
 }