protected override void ProcessPlatformSpecificIL2CPPOutput(BuildPostProcessArgs args)
 {
     FileUtil.DeleteFileOrDirectory(Path.Combine((string)args.stagingArea, "GameAssembly.exp"));
     FileUtil.DeleteFileOrDirectory(Path.Combine((string)args.stagingArea, "GameAssembly.lib"));
     FileUtil.DeleteFileOrDirectory(Path.Combine((string)args.stagingArea, "GameAssembly.map"));
     if (UserBuildSettings.copyPDBFiles)
     {
         return;
     }
     FileUtil.MoveFileOrDirectory(Path.Combine((string)args.stagingArea, "GameAssembly.pdb"), Paths.Combine(new string[3]
     {
         (string)args.stagingArea,
         DesktopStandalonePostProcessor.GetIl2CppDataBackupFolderName(args),
         "GameAssembly.pdb"
     }));
 }