//------------------------------------------------------------------------- public void playerSitdown(byte seat_index, int stack, DesktopPlayerState state) { //Def.mPropSeatIndex.set(seat_index); //Def.mPropStack.set(stack); //Def.mPropDesktopPlayerState.set(state); //Def.mPropPlayerActionType.set(action); //UiMbPlayDesktop play_desk = UiMgr.Instance.getCurrentUi<UiMbPlayDesktop>(); //if (play_desk != null) //{ // play_desk.playerEnterDesk(this); //} }
//------------------------------------------------------------------------- public void playerReturn(int stack, DesktopPlayerState state) { //Def.mPropStack.set(stack); //Def.mPropDesktopPlayerState.set(state); //Def.mPropPlayerActionType.set(action); }