/// <summary> /// Restore settings from a stereogram /// </summary> /// <param name="stereogram"></param> public void RestoreStereogramSettings(Stereogram stereogram) { if (stereogram != null && stereogram.options != null) { DepthmapPalette.SelectItem(stereogram.options.depthmap); TexturePalette.SelectItem(stereogram.options.texture); Options = new Options(stereogram.options); PreviewItem = stereogram; } }
/// <summary> /// Accessors to deeper levels /// </summary> /// <returns></returns> public List <BitmapType> GetDepthmaps() { return(DepthmapPalette.GetItems()); }