public EditorTilesets()
 {
     Deposits      = new DepositTileset(GetPath("deps"));
     Improvements  = new ImprovementsTileset(GetPath("imps"));
     Miscellaneous = new MiscellaneousTileset(GetPath("misc"));
     Terrain       = new TerrainTileset(GetPath("terrain"));
     Units         = new UnitsTileset(GetPath("units"));
 }
Example #2
0
 public GameTilesets()
 {
     Abilities     = new AbilitiesTileset(FilePath("abilities"));
     Gui           = new GuiTileset(FilePath("gui"));
     Miscellaneous = new MiscellaneousTileset(FilePath("misc"));
     Terrain       = new TerrainTileset(FilePath("fields"));
     Units         = new UnitsTileset(FilePath("units"));
     Improvements  = new ImprovementsTileset(FilePath("imps"));
     Deposits      = new DepositTileset(FilePath("deps"));
 }