public static bool setVoxelAt(this VolumeDensity8 volume, Vector3 point, Density8 density) { return volume.setVoxelAt((ushort)point.X, (ushort)point.Y, (ushort)point.Z, density); }
public static bool setVoxelAt(this VolumeDensity8 volume, float X, float Y, float Z, Density8 density) { return volume.setVoxelAt((ushort)X, (ushort)Y, (ushort)Z, density); }