void OnTriggerEnter(Collider other) { if (other.name == "PlayerCol1") { mdiEsc = true; other.GetComponentInParent <AudioSource>().Play(); other.GetComponentInParent <Rigidbody>().AddTorque(Vector3.up * 160f); GOIS(); } if (other.name == "PlayerCol2") { Quaternion r = Quaternion.Euler(new Vector3(60f, -90f, 0f)); Vector3 p = transform.position + r * Vector3.back * 1.5f; same = (DemoShark)Instantiate(sameAsset, p, r); same.kajiki = transform; GOIS(); } if (other.tag == "DemoSame") { rb.isKinematic = true; transform.parent = other.transform; same.EatKajiki(); StartCoroutine(dm.SameEating()); GOIS(); } }