/// <summary> /// Initializes a new instance of the <see cref="AccountIpsTable"/> class. /// </summary> /// <param name="accountID">The initial value for the corresponding property.</param> /// <param name="iD">The initial value for the corresponding property.</param> /// <param name="ip">The initial value for the corresponding property.</param> /// <param name="time">The initial value for the corresponding property.</param> public AccountIpsTable(DemoGame.AccountID @accountID, System.UInt32 @iD, System.UInt32 @ip, System.DateTime @time) { this.AccountID = (DemoGame.AccountID)@accountID; this.ID = (System.UInt32)@iD; this.Ip = (System.UInt32)@ip; this.Time = (System.DateTime)@time; }
/// <summary> /// Initializes a new instance of the <see cref="AccountBanTable"/> class. /// </summary> /// <param name="accountID">The initial value for the corresponding property.</param> /// <param name="endTime">The initial value for the corresponding property.</param> /// <param name="expired">The initial value for the corresponding property.</param> /// <param name="iD">The initial value for the corresponding property.</param> /// <param name="issuedBy">The initial value for the corresponding property.</param> /// <param name="reason">The initial value for the corresponding property.</param> /// <param name="startTime">The initial value for the corresponding property.</param> public AccountBanTable(DemoGame.AccountID @accountID, System.DateTime @endTime, System.Boolean @expired, System.Int32 @iD, System.String @issuedBy, System.String @reason, System.DateTime @startTime) { this.AccountID = (DemoGame.AccountID)@accountID; this.EndTime = (System.DateTime)@endTime; this.Expired = (System.Boolean)@expired; this.ID = (System.Int32)@iD; this.IssuedBy = (System.String)@issuedBy; this.Reason = (System.String)@reason; this.StartTime = (System.DateTime)@startTime; }
/// <summary> /// Initializes a new instance of the <see cref="AccountCharacterTable"/> class. /// </summary> /// <param name="accountID">The initial value for the corresponding property.</param> /// <param name="characterID">The initial value for the corresponding property.</param> /// <param name="timeDeleted">The initial value for the corresponding property.</param> public AccountCharacterTable(DemoGame.AccountID @accountID, DemoGame.CharacterID @characterID, System.Nullable <System.DateTime> @timeDeleted) { this.AccountID = (DemoGame.AccountID)@accountID; this.CharacterID = (DemoGame.CharacterID)@characterID; this.TimeDeleted = (System.Nullable <System.DateTime>)@timeDeleted; }
/// <summary> /// Initializes a new instance of the <see cref="AccountTable"/> class. /// </summary> /// <param name="creatorIp">The initial value for the corresponding property.</param> /// <param name="currentIp">The initial value for the corresponding property.</param> /// <param name="email">The initial value for the corresponding property.</param> /// <param name="friends">The initial value for the corresponding property.</param> /// <param name="iD">The initial value for the corresponding property.</param> /// <param name="name">The initial value for the corresponding property.</param> /// <param name="password">The initial value for the corresponding property.</param> /// <param name="permissions">The initial value for the corresponding property.</param> /// <param name="timeCreated">The initial value for the corresponding property.</param> /// <param name="timeLastLogin">The initial value for the corresponding property.</param> public AccountTable(System.UInt32 @creatorIp, System.Nullable <System.UInt32> @currentIp, System.String @email, System.String @friends, DemoGame.AccountID @iD, System.String @name, System.String @password, DemoGame.UserPermissions @permissions, System.DateTime @timeCreated, System.DateTime @timeLastLogin) { this.CreatorIp = (System.UInt32)@creatorIp; this.CurrentIp = (System.Nullable <System.UInt32>)@currentIp; this.Email = (System.String)@email; this.Friends = (System.String)@friends; this.ID = (DemoGame.AccountID)@iD; this.Name = (System.String)@name; this.Password = (System.String)@password; this.Permissions = (DemoGame.UserPermissions)@permissions; this.TimeCreated = (System.DateTime)@timeCreated; this.TimeLastLogin = (System.DateTime)@timeLastLogin; }