/// <summary> /// Освободить все используемые ресурсы. /// </summary> /// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param> protected override void Dispose(bool disposing) { foreach (var component in VariantNumber) { component.Dispose(); } VariantNumber.Clear(); foreach (var component in SequenceText) { component.Dispose(); } SequenceText.Clear(); foreach (var component in DeleteVariant) { component.Dispose(); } DeleteVariant.Clear(); foreach (var component in DownVariant) { component.Dispose(); } DownVariant.Clear(); foreach (var component in UpVariant) { component.Dispose(); } UpVariant.Clear(); if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); }
/// <summary> /// Освободить все используемые ресурсы. /// </summary> /// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param> protected override void Dispose(bool disposing) { foreach (var component in VariantNumber) { component.Dispose(); } VariantNumber.Clear(); foreach (var component in TextVariant) { component.Dispose(); } TextVariant.Clear(); foreach (var component in DeleteVariant) { component.Dispose(); } DeleteVariant.Clear(); foreach (var component in CorrectVariantMulti) { component.Dispose(); } CorrectVariantMulti.Clear(); if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); }
/// <summary> /// Освободить все используемые ресурсы. /// </summary> /// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param> protected override void Dispose(bool disposing) { foreach (var component in VariantNumber) { component.Dispose(); } VariantNumber.Clear(); foreach (var component in Accordance1Text) { component.Dispose(); } Accordance1Text.Clear(); foreach (var component in Accordance2Text) { component.Dispose(); } Accordance2Text.Clear(); foreach (var component in DeleteVariant) { component.Dispose(); } DeleteVariant.Clear(); if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); }