/// <inheritdoc /> public void Close() { DeflateStreamInstance.Close(); }
/// <inheritdoc /> public void Write(byte[] array, int offset, int count) { DeflateStreamInstance.Write(array, offset, count); }
/// <inheritdoc /> public void Flush() { DeflateStreamInstance.Flush(); }
/// <summary> /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// </summary> /// <param name="disposing">Indicates whether or not unmanaged resources should be disposed.</param> protected virtual void Dispose(bool disposing) { DeflateStreamInstance.Dispose(); }
/// <inheritdoc /> public int Read(byte[] array, int offset, int count) { return(DeflateStreamInstance.Read(array, offset, count)); }
public int EndRead(IAsyncResult asyncResult) { return(DeflateStreamInstance.EndRead(asyncResult)); }
public IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { return(DeflateStreamInstance.BeginWrite(buffer, offset, count, callback, state)); }
public override void Close() { DeflateStreamInstance.Close(); }
public override void Flush() { DeflateStreamInstance.Flush(); }
public override long Seek(long offset, SeekOrigin origin) { return(DeflateStreamInstance.Seek(offset, origin)); }