public override bool OnKeyInput() { if (Input.GetKeyDown(KeyCode.Escape)) { LoadTitleScene(); } else if (Input.GetButtonDown(ButtonName._screenshot)) { Define.CaptureScreenshot(); } return(true); }
public override bool OnKeyInput() { if (Input.GetKeyDown(KeyCode.Escape)) { LoadTitleScene(); } else if (Input.GetButtonDown(ButtonName._screenshot)) { Define.CaptureScreenshot(); } return(true); }