public void init(int height, int width) { DefaultPathfinderParams parms = new DefaultPathfinderParams(); parms.Height = height; parms.Width = width; this.pathFinder = new DefaultPathFinder(parms); this.PlayerDetected = false; }
public void init(int height, int width) { DefaultPathfinderParams parms = new DefaultPathfinderParams(); parms.Height = height; parms.Width = width; parms.AllowCornerCutting = false; parms.DirectionRestrictionType = BasePathFinder.RestrictionType.Restricted; this.pathFinder = new DefaultPathFinder(parms); }
/// <summary> /// Builds a DefaultPathFinder /// </summary> /// <param name="parms">DefaultPathFinderParams object containing the data required to build the PathFinder</param> public DefaultPathFinder(DefaultPathfinderParams parms) : base(parms) { }