void Start() { Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; assistant = transform.GetComponent <Assistant>(); explorer = transform.GetComponent <Explorer>(); console = transform.GetComponent <Console>(); decryptor = transform.GetComponent <DecryptionSoftware>(); DialogueShortcut(1); }
void Start() { currentXmlObj = "system"; streamingPath = Path.Combine(Application.streamingAssetsPath, "XML\\"); current = this; manager = transform.GetComponent <UIManager>(); assistant = transform.GetComponent <Assistant>(); decryptor = transform.GetComponent <DecryptionSoftware>(); tempManager = transform.GetComponent <TempManager>(); encryptedFields = new List <TMP_Text>(); lockedFields = new List <TMP_Text>(); explorerWindow = explorerPanel.transform.parent.gameObject; node_ActiveFields = new List <GameObject>(); node_TextFields = new TMP_Text[textFieldAmount]; anchorMin = explorerWindow.GetComponent <RectTransform>().anchorMin; anchorMax = explorerWindow.GetComponent <RectTransform>().anchorMax; GenerateTextFieldArray(); //Turn off all text fields foreach (TMP_Text tmp in node_TextFields) { tmp.gameObject.SetActive(false); } // Open the XML. tempXMLDoc = new XmlDocument(); RestoreXMLs(); //Filename Example: "ExplorerFile.xml" tempXMLDoc.Load(streamingPath + "TempXML\\" + ogXMLs[0] + ".xml"); // Create a navigator to query with XPath. nav = tempXMLDoc.CreateNavigator(); //Initial XPathNavigator to start at the root. nav.MoveToRoot(); if (bootLaunch == true) { explorerWindow.GetComponent <RectTransform>().anchorMin = new Vector2(0.11F, 0.05F); explorerWindow.GetComponent <RectTransform>().anchorMax = new Vector2(0.11F, 0.05F); } else { StartCoroutine(UpdateData()); } }
void Start() { login_Input = login_Panel.GetComponentInChildren <TMP_InputField>(); assistant = transform.GetComponent <Assistant>(); console = transform.GetComponent <Console>(); explorer = transform.GetComponent <Explorer>(); decryptor = transform.GetComponent <DecryptionSoftware>(); loadingEye.SetActive(false); osMaster_Object.SetActive(false); access_Panel.SetActive(false); loginAnimLogo.SetActive(false); Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; StartCoroutine(StartUpFade()); }