public void Returns_child_status_without_update_logic() { var task = new DecoratorGeneric(); task.AddChild(A.TaskStub().Build()); Assert.AreEqual(TaskStatus.Success, task.Update()); }
public void Can_invert_status_of_child() { var task = new DecoratorGeneric { updateLogic = (child) => { if (child.Update() == TaskStatus.Success) { return(TaskStatus.Failure); } return(TaskStatus.Success); } }; task.AddChild(A.TaskStub().Build()); Assert.AreEqual(TaskStatus.Failure, task.Update()); }