public void Sim1000ms(float dt) { InitalizeEffectors(); if (RoomTypes_AllModded.IsInTheRoom(this, RoomTypeAquariumData.RoomId)) { provider.SetValues(bonusEffector); } else { provider.SetValues(initialEffector); } }
public GameObject CreatePrefab() { GameObject gameObject = CreateOilFloater(ID, PHO_STRINGS.VARIANT_OWO.NAME, PHO_STRINGS.VARIANT_OWO.DESC, base_kanim_id, false); DecorProvider decorProvider = gameObject.AddOrGet <DecorProvider>(); decorProvider.SetValues(TUNING.DECOR.BONUS.TIER5); EffectArea owoEffect = gameObject.AddComponent <EffectArea>(); owoEffect.EffectName = "OwO_effect"; owoEffect.Area = 5; EntityTemplates.ExtendEntityToFertileCreature(gameObject, EGG_ID, PHO_STRINGS.VARIANT_OWO.EGG_NAME, PHO_STRINGS.VARIANT_OWO.DESC, egg_kanim_id, OilFloaterTuning.EGG_MASS, ID + "Baby", 60.0000038f, 20f, EGG_CHANCES_OWO, EGG_SORT_ORDER, true, false, true, 1f); return(gameObject); }
public static GameObject CreateArtifact(string id, string name, string desc, string initial_anim, string ui_anim, ArtifactTier artifact_tier, PostInitFn postInitFn = null, SimHashes element = SimHashes.Creature) { GameObject gameObject = EntityTemplates.CreateLooseEntity("artifact_" + id.ToLower(), name, desc, 25f, true, Assets.GetAnim("artifacts_kanim"), initial_anim, Grid.SceneLayer.Ore, EntityTemplates.CollisionShape.RECTANGLE, 1f, 1f, true, SORTORDER.BUILDINGELEMENTS, element, new List <Tag> { GameTags.MiscPickupable }); OccupyArea occupyArea = gameObject.AddOrGet <OccupyArea>(); occupyArea.OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(1, 1); DecorProvider decorProvider = gameObject.AddOrGet <DecorProvider>(); decorProvider.SetValues(artifact_tier.decorValues); decorProvider.overrideName = gameObject.name; SpaceArtifact spaceArtifact = gameObject.AddOrGet <SpaceArtifact>(); spaceArtifact.SetUIAnim(ui_anim); spaceArtifact.SetArtifactTier(artifact_tier); gameObject.AddOrGet <KSelectable>(); gameObject.GetComponent <KBatchedAnimController>().initialMode = KAnim.PlayMode.Loop; postInitFn?.Invoke(gameObject); KPrefabID component = gameObject.GetComponent <KPrefabID>(); component.AddTag(GameTags.PedestalDisplayable, false); component.AddTag(GameTags.Artifact, false); return(gameObject); }
private static GameObject ConfigPlacedEntity(GameObject template, string id, string name, string desc, float mass, KAnimFile anim, string initialAnim, Grid.SceneLayer sceneLayer, int width, int height, EffectorValues decor, EffectorValues noise = default(EffectorValues), SimHashes element = SimHashes.Creature, List <Tag> additionalTags = null, float defaultTemperature = 293f) { if ((Object)anim == (Object)null) { Debug.LogErrorFormat("Cant create [{0}] entity without an anim", name); } ConfigBasicEntity(template, id, name, desc, mass, true, anim, initialAnim, sceneLayer, element, additionalTags, defaultTemperature); KBoxCollider2D kBoxCollider2D = template.AddOrGet <KBoxCollider2D>(); kBoxCollider2D.size = new Vector2f(width, height); float num = 0.5f * (float)((width + 1) % 2); kBoxCollider2D.offset = new Vector2f(num, (float)height / 2f); KBatchedAnimController component = template.GetComponent <KBatchedAnimController>(); component.Offset = new Vector3(num, 0f, 0f); OccupyArea occupyArea = template.AddOrGet <OccupyArea>(); occupyArea.OccupiedCellsOffsets = GenerateOffsets(width, height); DecorProvider decorProvider = template.AddOrGet <DecorProvider>(); decorProvider.SetValues(decor); decorProvider.overrideName = name; return(template); }
public static GameObject CreatePacu(string id, string name, string desc, string anim_file, bool is_baby) { GameObject prefab = BasePacuConfig.CreatePrefab(id, "PacuTropicalBaseTrait", name, desc, anim_file, is_baby, "trp_", 303.15f, 353.15f); prefab = EntityTemplates.ExtendEntityToWildCreature(prefab, PacuTuning.PEN_SIZE_PER_CREATURE, 25f); DecorProvider decorProvider = prefab.AddOrGet <DecorProvider>(); decorProvider.SetValues(DECOR); return(prefab); }
public static GameObject CreateOilFloater(string id, string name, string desc, string anim_file, bool is_baby) { GameObject gameObject = BaseOilFloaterConfig.BaseOilFloater(id, name, desc, anim_file, "OilfloaterDecorBaseTrait", 283.15f, 343.15f, is_baby, "oxy_"); DecorProvider decorProvider = gameObject.AddOrGet <DecorProvider>(); decorProvider.SetValues(DECOR.BONUS.TIER6); EntityTemplates.ExtendEntityToWildCreature(gameObject, OilFloaterTuning.PEN_SIZE_PER_CREATURE, 150f); Trait trait = Db.Get().CreateTrait("OilfloaterDecorBaseTrait", name, name, null, false, null, true, true); trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, OilFloaterTuning.STANDARD_STOMACH_SIZE, name, false, false, true)); trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, (0f - OilFloaterTuning.STANDARD_CALORIES_PER_CYCLE) / 600f, name, false, false, true)); trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 25f, name, false, false, true)); trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 150f, name, false, false, true)); return(BaseOilFloaterConfig.SetupDiet(gameObject, SimHashes.Oxygen.CreateTag(), Tag.Invalid, CALORIES_PER_KG_OF_ORE, 0f, null, 0f, 0f)); }
public void RemoveMonumentPiece() { if (IsMonumentCompleted()) { List <GameObject> attachedNetwork = AttachableBuilding.GetAttachedNetwork(GetComponent <AttachableBuilding>()); foreach (GameObject item in attachedNetwork) { if ((Object)item.GetComponent <MonumentPart>() != (Object)this) { DecorProvider component = item.GetComponent <DecorProvider>(); component.SetValues(BUILDINGS.DECOR.BONUS.MONUMENT.INCOMPLETE); } } } }
public GameObject CreatePrefab() { GameObject gameObject = EntityTemplates.CreateLooseEntity(ID, ITEMS.FOOD.ROTPILE.NAME, ITEMS.FOOD.ROTPILE.DESC, 1f, false, Assets.GetAnim("rotfood_kanim"), "object", Grid.SceneLayer.Front, EntityTemplates.CollisionShape.RECTANGLE, 0.8f, 0.4f, true, 0, SimHashes.Creature, null); KPrefabID component = gameObject.GetComponent <KPrefabID>(); component.AddTag(GameTags.Organics, false); component.AddTag(GameTags.Compostable, false); gameObject.AddOrGet <EntitySplitter>(); gameObject.AddOrGet <OccupyArea>(); gameObject.AddOrGet <Modifiers>(); gameObject.AddOrGet <RotPile>(); DecorProvider decorProvider = gameObject.AddComponent <DecorProvider>(); decorProvider.SetValues(DECOR.PENALTY.TIER2); return(gameObject); }
public void UpdateMonumentDecor() { GameObject monumentPart = GetMonumentPart(Part.Middle); if (IsMonumentCompleted()) { DecorProvider component = monumentPart.GetComponent <DecorProvider>(); component.SetValues(BUILDINGS.DECOR.BONUS.MONUMENT.COMPLETE); List <GameObject> attachedNetwork = AttachableBuilding.GetAttachedNetwork(GetComponent <AttachableBuilding>()); foreach (GameObject item in attachedNetwork) { if ((Object)item != (Object)monumentPart) { DecorProvider component2 = item.GetComponent <DecorProvider>(); component2.SetValues(BUILDINGS.DECOR.NONE); } } } }
/// Modifies critters as they are loaded /// missing parameters: is_baby, override_prefix, lifespan, diet_list /// babyId: only reveals material, actually object is defined in egg public static void PatchCritters(KPrefabID prefab, GameObject critter) { CritterContainer setting = CustomizeCritterState.StateManager.State.critter_settings.Find(s => s.id == critter.name); if (setting == null) { return; } Debug.Log("DEBUG HELLO 1"); if (setting.name != null) { prefab.PrefabTag = TagManager.Create(setting.id, setting.name); critter.GetComponent <KSelectable>()?.SetName(setting.name); critter.AddOrGet <DecorProvider>().overrideName = setting.name; } Debug.Log("DEBUG HELLO 2"); if (setting.desc != null) { critter.AddOrGet <InfoDescription>().description = setting.desc; } Debug.Log("DEBUG HELLO 3"); if (setting.anim_file != null) { KBatchedAnimController kbatchedAnimController = critter.AddOrGet <KBatchedAnimController>(); kbatchedAnimController.AnimFiles = new KAnimFile[] { Assets.GetAnim(setting.anim_file) }; //kbatchedAnimController.sceneLayer = sceneLayer; //kbatchedAnimController.initialAnim = initialAnim; } Debug.Log("DEBUG HELLO 4"); if (setting.is_baby != null) { Debug.Log(setting.id + ".is_baby: This cannot be changed on existing critters."); } Debug.Log("DEBUG HELLO 5"); if (setting.traitId != null) { Modifiers modifiers = critter.AddOrGet <Modifiers>(); if (setting.traitId != "") { modifiers.initialTraits = new string[] { setting.traitId } } ; else { modifiers.initialTraits = null; } //modifiers.initialAmounts.Add(Db.Get().Amounts.HitPoints.Id); } Debug.Log("DEBUG HELLO 6"); if (setting.override_prefix != null) { Debug.Log(setting.id + ".override_prefix: This cannot be changed on existing critters."); } Debug.Log("DEBUG HELLO 7"); if (setting.space_requirement != null) { critter.AddOrGetDef <OvercrowdingMonitor.Def>().spaceRequiredPerCreature = setting.space_requirement.Value; } Debug.Log("DEBUG HELLO 8"); if (setting.lifespan != null) { Debug.Log(setting.id + ".lifespan: This value is not read from the game. It exists only as artifact. Use traits instead!"); //trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 150f, name, false, false, true)); } Debug.Log("DEBUG HELLO 9"); if (setting.mass != null) { critter.AddOrGet <PrimaryElement>().Mass = setting.mass.Value; } Debug.Log("DEBUG HELLO 10"); if (setting.width != null || setting.height != null) { float width = setting.width ?? 1f; float height = setting.height ?? 1f; KBoxCollider2D kboxCollider2D = critter.AddOrGet <KBoxCollider2D>(); kboxCollider2D.size = new Vector2f(width, height); float num = 0.5f * (float)((width + 1) % 2); kboxCollider2D.offset = new Vector2f(num, (float)height / 2f); critter.GetComponent <KBatchedAnimController>().Offset = new Vector3(num, 0f, 0f); critter.AddOrGet <OccupyArea>().OccupiedCellsOffsets = EntityTemplates.GenerateOffsets((int)Math.Round(width, 0), (int)Math.Round(height, 0)); } Debug.Log("DEBUG HELLO 11"); if (setting.decor != null) { DecorProvider decorProvider = critter.AddOrGet <DecorProvider>(); decorProvider.SetValues(setting.decor.Value); } Debug.Log("DEBUG HELLO 12"); if (setting.navGridName != null) { critter.AddOrGet <Navigator>().NavGridName = setting.navGridName; } Debug.Log("DEBUG HELLO 13"); if (setting.navi != null) { critter.AddOrGet <Navigator>().CurrentNavType = setting.navi.Value; } Debug.Log("DEBUG HELLO 14"); if (setting.moveSpeed != null) { critter.AddOrGet <Navigator>().defaultSpeed = setting.moveSpeed.Value; } Debug.Log("DEBUG HELLO 15"); if (setting.dropOnDeath != null) { critter.AddOrGet <Butcherable>().SetDrops(setting.dropOnDeath); } Debug.Log("DEBUG HELLO 16"); if (setting.canDrown != null) { if (setting.canDrown.Value) { critter.AddOrGet <DrowningMonitor>(); } else { critter.RemoveComponents <DrowningMonitor>(); } } Debug.Log("DEBUG HELLO 17"); if (setting.canCrushed != null) { if (setting.canCrushed.Value) { critter.AddOrGet <EntombVulnerable>(); } else { critter.RemoveComponents <EntombVulnerable>(); } } Debug.Log("DEBUG HELLO 18"); if (setting.tempLowDeath != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureLethal_Low = setting.tempLowDeath.Value; } Debug.Log("DEBUG HELLO 19"); if (setting.tempLowWarning != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureWarning_Low = setting.tempLowWarning.Value; } Debug.Log("DEBUG HELLO 20"); if (setting.tempHighWarning != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureWarning_High = setting.tempHighWarning.Value; } Debug.Log("DEBUG HELLO 21"); if (setting.tempHighDeath != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureLethal_High = setting.tempHighDeath.Value; } Debug.Log("DEBUG HELLO 22"); if (setting.tempBorn != null) { critter.AddOrGet <PrimaryElement>().Temperature = setting.tempBorn.Value; } Debug.Log("DEBUG HELLO 23"); if (setting.pickup_only_from_top != null) { critter.AddOrGet <Baggable>().mustStandOntopOfTrapForPickup = setting.pickup_only_from_top.Value; } Debug.Log("DEBUG HELLO 24"); if (setting.pickup_allow_mark != null) { critter.AddOrGet <Capturable>().allowCapture = setting.pickup_allow_mark.Value; } Debug.Log("DEBUG HELLO 25"); if (setting.pickup_use_gun != null) { critter.AddOrGet <Baggable>().useGunForPickup = setting.pickup_use_gun.Value; } Debug.Log("DEBUG HELLO 26"); if (setting.tags != null) { prefab.ProcessTags(setting.tags); } Debug.Log("DEBUG HELLO 27"); if (setting.species != null) { critter.AddOrGet <CreatureBrain>().species = setting.species; } Debug.Log("DEBUG HELLO 28"); if (setting.attackValue != null) { if (setting.attackValue.Value > 0f) { critter.AddWeapon(setting.attackValue.Value, setting.attackValue.Value, AttackProperties.DamageType.Standard, AttackProperties.TargetType.Single, 1, 0f); } else { critter.RemoveComponents <Weapon>(); } } Debug.Log("DEBUG HELLO 29"); if (setting.chore_table != null) { ChoreConsumer chore_consumer = critter.AddOrGet <ChoreConsumer>(); chore_consumer.choreTable = setting.chore_table.CreateTable(); // prefab.instantiateFn += delegate(GameObject go) { go.GetComponent<ChoreConsumer>().choreTable = chore_consumer.choreTable; }; } Debug.Log("DEBUG HELLO 30"); if (setting.adultId != null) { critter.AddOrGetDef <BabyMonitor.Def>().adultPrefab = setting.adultId; } Debug.Log("DEBUG HELLO 31"); if (setting.dropOnMature != null) { critter.AddOrGetDef <BabyMonitor.Def>().onGrowDropID = setting.dropOnMature; } Debug.Log("DEBUG HELLO 32"); if (setting.fertility_cycles != null) { critter.AddOrGetDef <FertilityMonitor.Def>().baseFertileCycles = setting.fertility_cycles.Value; } Debug.Log("DEBUG HELLO 33"); if (setting.egg_chances != null) { critter.AddOrGetDef <FertilityMonitor.Def>().initialBreedingWeights = setting.egg_chances; } Debug.Log("DEBUG HELLO 34"); if (setting.is_ranchable != null) { if (setting.is_ranchable.Value) { critter.AddOrGetDef <RanchableMonitor.Def>(); } else { critter.RemoveDef <RanchableMonitor.Def>(); } } Debug.Log("DEBUG HELLO 35"); if (setting.calories_per_KG != null) { critter.AddOrGetDef <CreatureCalorieMonitor.Def>(); } Debug.Log("DEBUG HELLO 36"); if (setting.min_poop_KG != null) { critter.AddOrGetDef <CreatureCalorieMonitor.Def>().minPoopSizeInCalories = setting.min_poop_KG.Value * setting.calories_per_KG ?? 1f; } Debug.Log("DEBUG HELLO 37"); if (setting.diet_list != null) { //Diet diet = new Diet(setting.diet_list.ToArray()); //critter.AddOrGetDef<CreatureCalorieMonitor.Def>().diet = diet; //critter.AddOrGetDef<SolidConsumerMonitor.Def>().diet = diet; } Debug.Log("DEBUG HELLO 38"); if (setting.eggId != null) { critter.AddOrGetDef <FertilityMonitor.Def>().eggPrefab = setting.eggId; prefab.prefabSpawnFn += delegate(GameObject inst) { WorldInventory.Instance.Discover(setting.eggId.ToTag(), WorldInventory.GetCategoryForTags(egg_tags)); }; } Debug.Log("DEBUG HELLO 39"); if (setting.babyId != null) { prefab.prefabSpawnFn += delegate(GameObject inst) { WorldInventory.Instance.Discover(setting.babyId.ToTag(), WorldInventory.GetCategoryForTags(prefab.Tags)); }; } Debug.Log("DEBUG HELLO 40"); if (setting.light != null) { if (setting.light.color != Color.black) { Light2D light2D = critter.AddOrGet <Light2D>(); if (setting.light.color != null) { light2D.Color = setting.light.color.Value; } light2D.overlayColour = TUNING.LIGHT2D.LIGHTBUG_OVERLAYCOLOR; if (setting.light.range != null) { light2D.Range = setting.light.range.Value; } light2D.Angle = 0f; light2D.Direction = TUNING.LIGHT2D.LIGHTBUG_DIRECTION; light2D.Offset = TUNING.LIGHT2D.LIGHTBUG_OFFSET; light2D.shape = LightShape.Circle; light2D.drawOverlay = true; if (setting.light.lux != null) { light2D.Lux = setting.light.lux.Value; } critter.AddOrGet <LightSymbolTracker>().targetSymbol = "snapTo_light_locator"; critter.AddOrGetDef <CreatureLightToggleController.Def>(); } else { critter.RemoveComponents <Light2D>(); critter.RemoveComponents <LightSymbolTracker>(); critter.RemoveDef <CreatureLightToggleController.Def>(); } } Debug.Log("DEBUG HELLO 41"); if (setting.expulsion != null) //works also with gasses/liquids/solids { ElementDropperMonitor.Def def_morb = critter.AddOrGetDef <ElementDropperMonitor.Def>(); if (setting.expulsion.element != null) { def_morb.dirtyEmitElement = setting.expulsion.element.ToSimHash(); } if (setting.expulsion.probability != null) { def_morb.dirtyProbabilityPercent = setting.expulsion.probability.Value; } if (setting.expulsion.cellTargetMass != null) { def_morb.dirtyCellToTargetMass = setting.expulsion.cellTargetMass.Value; } if (setting.expulsion.massPerDirt != null) { def_morb.dirtyMassPerDirty = setting.expulsion.massPerDirt.Value; } if (setting.expulsion.onDeath != null) { def_morb.dirtyMassReleaseOnDeath = setting.expulsion.onDeath.Value; } if (setting.expulsion.diseaseId != null) { def_morb.emitDiseaseIdx = Db.Get().Diseases.GetIndex(setting.expulsion.diseaseId); } if (setting.expulsion.diseaseAmount != null) { def_morb.emitDiseasePerKg = setting.expulsion.diseaseAmount.Value; } } Debug.Log("DEBUG HELLO 42"); if (setting.scales != null) { ScaleGrowthMonitor.Def def_scale = critter.AddOrGetDef <ScaleGrowthMonitor.Def>(); if (setting.scales.growthRate != null) { def_scale.defaultGrowthRate = setting.scales.growthRate.Value; } if (setting.scales.mass != null) { def_scale.dropMass = setting.scales.mass.Value; } if (setting.scales.drop != null) { def_scale.itemDroppedOnShear = setting.scales.drop; } if (setting.scales.levelCount != null) { def_scale.levelCount = setting.scales.levelCount.Value; } if (setting.scales.atmosphere != null) { def_scale.targetAtmosphere = setting.scales.atmosphere.ToSimHash(); } } Debug.Log("DEBUG HELLO 43"); }