void OnMouseDown() { DeckEdiotr DE = GameObject.Find("DeckEditor").GetComponent <DeckEdiotr> (); if (cData.type == "ability") { DE.addAbi(cData); } else { DE.addCard(cData); } }
public void removeCard() { DeckEdiotr DE = GameObject.Find("DeckEditor").GetComponent <DeckEdiotr> (); for (int i = 0; i < DE.deck.Count; i++) { if (DE.deck [i].id == cData.id) { DE.deck.RemoveAt(i); break; } } sum -= 1; if (sum < 1) { Destroy(this.gameObject); } }