Example #1
0
 public void OnParticleSplat(ParticleCollisionEvent particleCollisionEvent, float size, Gradient colorGradient)
 {
     if (decalContainer != null)
     {
         Vector3 position = particleCollisionEvent.intersection;
         Vector3 particleRotationEuler = Quaternion.LookRotation(particleCollisionEvent.normal).eulerAngles;
         particleRotationEuler.z = Random.Range(0, 360);
         Color color = colorGradient.Evaluate(Random.Range(0f, 1f));
         decalContainer.AddDecal(position, size, particleRotationEuler, color);
     }
 }
Example #2
0
    public static void SplatOnGlobal(ParticleCollisionEvent particleCollisionEvent, float size, Gradient colorGradient)
    {
        DecalContainer global = GameController.Instance.gameObject.GetComponent <DecalContainer> ();

        if (global != null)
        {
            Vector3 position = particleCollisionEvent.intersection;
            Vector3 particleRotationEuler = Quaternion.LookRotation(particleCollisionEvent.normal).eulerAngles;
            particleRotationEuler.z = Random.Range(0, 360);
            Color color = colorGradient.Evaluate(Random.Range(0f, 1f));
            global.AddDecal(position, size, particleRotationEuler, color);
        }
    }