protected override void OnUpdate() { foreach (GraphStream graphStream in m_GraphStreams) { graphStream.CompleteInputDependencies(); DebuggerTracer.GraphTrace graphTrace = DebuggerTracer.GetGraphData(graphStream.GraphId, createIfAbsent: true); var reader = graphStream.AsReader(); var frame = Time.frameCount; DebuggerTracer.FrameData frameData = null; for (int i = 0; i < reader.ForEachCount; i++) { reader.BeginForEachIndex(i); DebuggerTracer.EntityFrameTrace entityData = null; while (reader.RemainingItemCount > 0) { if (frameData == null) { frameData = graphTrace.GetFrameData(frame, createIfAbsent: true); } var callFrame = reader.Read <DataType>(); ulong nodeId1, nodeId2; switch (callFrame) { case DataType.Entity: var e = ReadEntity(ref reader); entityData = frameData.GetEntityFrameTrace(e.Index, createIfAbsent: true); break; case DataType.Step: Assert.IsTrue(entityData != null); ReadStepRecord(ref reader, out nodeId1, out nodeId2, out var stepOffset, out var progress); entityData.SetLastCallFrame(nodeId1, nodeId2, stepOffset, progress); break; case DataType.Data: { Assert.IsTrue(entityData != null); ReadValueRecord(ref reader, out nodeId1, out nodeId2, out var value); entityData.RecordValue(value, nodeId1, nodeId2); break; } } } reader.EndForEachIndex(); } graphStream.Dispose(); } m_GraphStreams.Clear(); }
public void OnGUI(Rect timeRect) { // sync timeline and tracing toolbar state both ways m_State.CurrentTime = TimelineState.FrameToTime(m_VSWindowState.currentTracingFrame); if (EditorApplication.isPlaying && !EditorApplication.isPaused) { if (m_State.MaxVisibleTime < m_State.CurrentTime + k_MinTimeVisibleOnTheRight) { m_TimeArea.SetShownRange(m_State.CurrentTime + k_MinTimeVisibleOnTheRight - m_State.MaxVisibleTime); } } m_Overlay.HandleEvents(); int timeChangedByTimeline = TimelineState.TimeToFrame(m_State.CurrentTime); // force graph update if (timeChangedByTimeline != m_VSWindowState.currentTracingFrame) { m_VSWindowState.currentTracingStep = -1; } m_VSWindowState.currentTracingFrame = timeChangedByTimeline; // time scales GUILayout.BeginArea(timeRect); m_TimeArea.Draw(timeRect); GUILayout.EndArea(); GUI.BeginGroup(timeRect); DebuggerTracer.GraphTrace trace = DebuggerTracer.GetGraphData((m_VSWindowState?.AssetModel as Object)?.GetInstanceID() ?? -1, false); var frameHasDataColor = new Color32(68, 192, 255, 255); if (trace != null && trace.AllFrames.Count > 0) { float frameDeltaToPixel = m_TimeArea.FrameDeltaToPixel(); DebuggerTracer.FrameData first = trace.AllFrames[0]; DebuggerTracer.FrameData last = trace.AllFrames[trace.AllFrames.Count - 1]; float start = m_TimeArea.FrameToPixel(first.Frame); float width = frameDeltaToPixel * Mathf.Max(last.Frame - first.Frame, 1); EditorGUI.DrawRect(new Rect(start, k_FrameRectangleHeight, width, k_FrameRectangleWidth), frameHasDataColor); } // playing head m_Overlay.OnGUI(timeRect, timeRect); GUI.EndGroup(); }
public void TestCircularBufferHasRightValues() { DebuggerTracer.GraphTrace recorder = new DebuggerTracer.GraphTrace(10); const int entityId = 0; for (int i = 0; i < 20; i++) { DebuggerTracer.FrameData frameData = recorder.GetFrameData(i, true); DebuggerTracer.EntityFrameTrace entityData = frameData.GetEntityFrameTrace(entityId, true); entityData.RecordValue(i, 0, 0); } for (int i = 0; i < 20; i++) { if (i < 10) { Assert.That(recorder.GetFrameData(i, false), Is.Null); } else { Assert.That(recorder.GetFrameData(i, false).GetEntityFrameTrace(entityId, false).values[0].Single().readableValue, Is.EqualTo(i.ToString())); } } }
public static TraceDump Deserialize(BinaryReader reader) { var version = reader.ReadInt16(); Assert.AreEqual(k_Version, version); var path = reader.ReadString(); var frameCount = reader.ReadInt32(); var frameData = new DebuggerTracer.FrameData[frameCount]; TraceDump graphData = new TraceDump(path, frameData); for (int i = 0; i < frameCount; i++) { frameData[i] = new DebuggerTracer.FrameData(reader.ReadInt32()); var entityCount = reader.ReadInt32(); var entityData = new Dictionary <DebuggerTracer.FrameData.EntityReference, DebuggerTracer.EntityFrameTrace>(entityCount); frameData[i].EntityFrameData = entityData; for (int j = 0; j < entityCount; j++) { DebuggerTracer.FrameData.EntityReference entityRef = new DebuggerTracer.FrameData.EntityReference { EntityIndex = reader.ReadInt32() }; var entityFrameTrace = new DebuggerTracer.EntityFrameTrace(); { entityFrameTrace.steps = new List <DebuggerTracer.EntityFrameTrace.NodeRecord>(reader.ReadInt32()); for (int k = 0; k < entityFrameTrace.steps.Capacity; k++) { entityFrameTrace.steps.Add(new DebuggerTracer.EntityFrameTrace.NodeRecord { nodeId1 = reader.ReadUInt64(), nodeId2 = reader.ReadUInt64(), progress = reader.ReadByte(), type = reader.ReadBoolean() ? DebuggerTracer.EntityFrameTrace.StepType.Exception : DebuggerTracer.EntityFrameTrace.StepType.None, }); } } { var valueCount = reader.ReadInt32(); entityFrameTrace.values = new Dictionary <int, List <DebuggerTracer.EntityFrameTrace.ValueRecord> >(valueCount); for (int k = 0; k < valueCount; k++) { var step = reader.ReadInt32(); List <DebuggerTracer.EntityFrameTrace.ValueRecord> values = new List <DebuggerTracer.EntityFrameTrace.ValueRecord>(reader.ReadInt32()); for (int l = 0; l < values.Capacity; l++) { values.Add(new DebuggerTracer.EntityFrameTrace.ValueRecord { nodeId1 = reader.ReadUInt64(), nodeId2 = reader.ReadUInt64(), readableValue = reader.ReadString(), }); } entityFrameTrace.values.Add(step, values); } } entityData.Add(entityRef, entityFrameTrace); } } return(graphData); }