public void init(string server_config_url, string server_ip, uint server_id, uint port, uint uid, uint clnt, string token, string mainConfig) { LGPlatInfo.inst.firstAnalysisPoint(server_id, uid); gameST.loadBaseData(); DebugTrace.Printf(os.sys.windowWidth + "," + os.sys.windowHeight, new string[0]); Variant variant = new Variant(); variant["server_config_url"] = server_config_url; variant["server_id"] = server_id; variant["mainConfig"] = mainConfig; variant["outgamevar"] = new Variant(); variant["outgamevar"]["server_ip"] = server_ip; variant["outgamevar"]["server_port"] = port; variant["outgamevar"]["uid"] = uid; variant["outgamevar"]["token"] = token; variant["outgamevar"]["clnt"] = clnt; debug.Log("初始化进来.............0000000000000000"); bool flag = this.main == null; if (flag) { this.main = new MuMain(); } this.main.init(variant); debug.Log("初始化进来.............1111111111111111"); }
public void on_mod_exp(Variant info) { this.data["exp"]._int += info["mod_exp"]; int num = info["mod_exp"]; string languageText = LanguagePack.getLanguageText("LGUIItemImpl", "getExp"); string languageText2 = LanguagePack.getLanguageText("LGUIItemImpl", "loseExp"); bool flag = num > 0; string val; if (flag) { val = DebugTrace.Printf(languageText, new string[] { num.ToString() }); } else { val = DebugTrace.Printf(languageText2, new string[] { Math.Abs(num).ToString() }); } Variant variant = new Variant(); variant.pushBack(val); }
public void mode_clanpt(int value) { bool flag = this._netData["clan_pt"] >= 0; if (flag) { Variant variant = this._netData; variant["clan_pt"] = variant["clan_pt"] + value; } else { this._netData["clan_pt"] = value; } bool flag2 = value > 0; if (flag2) { this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "getClanPt"); } else { this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "loseClanPt"); value = -value; } this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { value.ToString() }); this.lgMainui.systemmsg(this._msgStr, 12u); }
public void change_meript(int value) { int meript = this.meript; int num = value - meript; bool flag = num > 0; if (flag) { this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "getStarSoul"); } else { bool flag2 = num < 0; if (flag2) { this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "loseStarSoul"); num = -num; } } this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { num.ToString() }); this.lgMainui.systemmsg(this._msgStr, 12u); this.meript = value; }
public void sub_bndyb(uint value) { this.bndyb = this._netData["bndyb"]._int - (int)value; this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "loseGift"); this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { value.ToString() }); this.lgMainui.systemmsg(this._msgStr, 4u); }
protected override void _onProcess() { LGIUIMainUI lGIUIMainUI = (this.session as ClientSession).g_mgr.g_uiM.getLGUI("LGUIMainUIImpl") as LGIUIMainUI; string text = LanguagePack.getLanguageText("UIMdlgTeam", "refuseTeamAsk"); text = DebugTrace.Printf(text, new string[] { this.msgData["name"] }); lGIUIMainUI.systemmsg(text, 4u); }
public void init( string server_config_url, string server_ip, uint server_id, uint port, uint uid, uint clnt, string token, string mainConfig ) { //这是第一个埋点 LGPlatInfo.inst.firstAnalysisPoint(server_id, uid); // LGPlatInfo.inst.logSDKCustomAP("init"); loadBaseData(); //test(); //return; //this._debugAvatar(); //return; DebugTrace.Printf("" + os.sys.windowWidth + "," + os.sys.windowHeight); //(os.graph as GraphInterfaceImpl).onResize(os.sys.windowWidth, os.sys.windowHeight); //(os.graph as GraphInterfaceImpl).defCam2d.depth=99; Variant conf = new Variant(); conf["server_config_url"] = server_config_url; conf["server_id"] = server_id; conf["mainConfig"] = mainConfig; conf["outgamevar"] = new Variant(); conf["outgamevar"]["server_ip"] = server_ip; conf["outgamevar"]["server_port"] = port; conf["outgamevar"]["uid"] = uid; conf["outgamevar"]["token"] = token; conf["outgamevar"]["clnt"] = clnt; debug.Log("初始化进来.............0000000000000000"); Stopwatch a1 = new Stopwatch(); a1.Start();//开始计时 if (main == null) { main = new MuMain(); } main.init(conf); a1.Stop(); debug.Log("cost init time =" + a1.ElapsedMilliseconds);//终止计时 debug.Log("初始化进来.............1111111111111111"); }
private void _getOwnerInfoBack(uint cid, Variant data) { if (this.destroy) { return; } Variant ownerMon = localGeneral.GetOwnerMonConf(m_conf["mid"]); string monName = LanguagePack.getLanguageText("monName", m_conf["mid"]._str); string name = LanguagePack.getLanguageText("common", "belongsto"); viewInfo["name"] = DebugTrace.Printf(name, data["name"]._str, monName); viewInfo["titleConf"] = getTitleConf("name", ownerMon["showtp"]._int, GameTools.createGroup("text", viewInfo["name"])); this.dispatchEvent(GameEvent.Create(GAME_EVENT.SPRITE_SET_DATA, this, this.viewInfo)); }
public void sub_gold(uint value) { this.gold = this._netData["gold"]._int - (int)value; this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "loseGold"); this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { value.ToString() }); this.lgMainui.systemmsg(this._msgStr, 4u); bool flag = this.lguiSkill != null; if (flag) { this.lguiSkill.ChangeGold(); } }
public void add_yb(int value) { this.yb = this._netData["yb"] + value; this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "getDiamond"); this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { value.ToString() }); this.lgMainui.systemmsg(this._msgStr, 12u); bool flag = this.lguiSkill != null; if (flag) { this.lguiSkill.ChangeGold(); } }
public void sub_yb(int value, bool isXf = true) { this.yb = this._netData["yb"]._int - value; this._msgStr = LanguagePack.getLanguageText("LGUIItemImpl", "loseDiamond"); this._msgStr = DebugTrace.Printf(this._msgStr, new string[] { value.ToString() }); this.lgMainui.systemmsg(this._msgStr, 4u); bool flag = this.lguiSkill != null; if (flag) { this.lguiSkill.ChangeGold(); } if (isXf) { } }
public void add_clan_ply(Variant data) { bool flag = data["cid"] != (this.g_mgr.g_netM as muNetCleint).joinWorldInfoInst.mainPlayerInfo["cid"]; if (flag) { string text = LanguagePack.getLanguageText("faction", "pl_join_clan"); text = DebugTrace.Printf(text, new string[] { data["name"] }); this._lgMainUi.systemmsg(text, 1024u); text = LanguagePack.getLanguageText("faction", "join_clan"); this._lgMainUi.ShowClanEvent(DebugTrace.Printf(text, new string[] { data["name"] }), "welcome", data["name"], 4); } bool flag2 = this._clan_baseinfo != null && this._clan_baseinfo["plycnt"] != null; if (flag2) { Variant expr_FF = this._clan_baseinfo; Variant val = expr_FF["plycnt"]; expr_FF["plycnt"] = val + 1; } bool flag3 = data["cid"] != (this.g_mgr.g_netM as muNetCleint).joinWorldInfoInst.mainPlayerInfo["cid"]; if (flag3) { bool flag4 = this._clan_plys == null; if (flag4) { this._clan_plys = data; } else { this._clan_plys.pushBack(data); } } }
private void _getOwnerInfoBack(uint cid, Variant data) { bool destroy = base.destroy; if (!destroy) { Variant ownerMonConf = this.localGeneral.GetOwnerMonConf(this.m_conf["mid"]); string languageText = LanguagePack.getLanguageText("monName", this.m_conf["mid"]._str); string languageText2 = LanguagePack.getLanguageText("common", "belongsto"); this.viewInfo["name"] = DebugTrace.Printf(languageText2, new string[] { data["name"]._str, languageText }); this.viewInfo["titleConf"] = base.getTitleConf("name", ownerMonConf["showtp"]._int, GameTools.createGroup(new Variant[] { "text", this.viewInfo["name"] })); base.dispatchEvent(GameEvent.Create(2100u, this, this.viewInfo, false)); } }
private void test() { Variant variant = new Variant(1); Variant variant2 = new Variant(1); Variant variant3 = new Variant(); Variant variant4 = new Variant(); variant3["x"] = variant; variant4["b"] = variant2; bool flag = variant == variant2; if (flag) { DebugTrace.Printf("x", new string[0]); } bool flag2 = variant3["x"] == variant4["b"]; if (flag2) { DebugTrace.Printf("x", new string[0]); } }
private void test() { //Variant a = new Variant(); //a["num"] = "+5"; //return; Variant x = new Variant(1); Variant b = new Variant(1); Variant xx = new Variant(); Variant bb = new Variant(); xx["x"] = x; bb["b"] = b; if (x == b) { DebugTrace.Printf("x"); } if (xx["x"] == bb["b"]) { DebugTrace.Printf("x"); } }
public void change_ply_clanc(Variant data) { bool flag = this._clan_baseinfo == null; if (flag) { this._changePlyClancInfo = data; (this.g_mgr.g_netM as muNetCleint).igClanMsgs.get_clan_base_info(); } else { Variant mainPlayerInfo = (this.g_mgr.g_netM as muNetCleint).joinWorldInfoInst.mainPlayerInfo; bool flag2 = data["cid"] == mainPlayerInfo["cid"]; string text = ""; bool flag3 = data["clanc"] == 2; if (flag3) { int @int = data["atp"]._int; bool flag4 = @int == 1; if (flag4) { string text2 = LanguagePack.getLanguageText("faction", "fire_leader"); text2 = DebugTrace.Printf(text2, new string[] { data["name"]._str, this._clan_baseinfo["clname"]._str }); this._lgMainUi.ShowClanEvent(text2, "", "", 4); } else { string text2 = LanguagePack.getLanguageText("faction", "change_leader"); text2 = DebugTrace.Printf(text2, new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); this._lgMainUi.ShowClanEvent(text2, "", "", 4); bool flag5 = flag2; if (flag5) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_leader_getter"), new string[] { this._clan_baseinfo["name"]._str }); } else { bool flag6 = this._clan_info["pcid"] == mainPlayerInfo["cid"]; if (flag6) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_leader_setter"), new string[] { data["name"]._str }); } else { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_leader_other"), new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); } } } this._clan_info["pcid"] = data["cid"]; this._clan_info["name"] = data["name"]; } else { bool flag7 = data["clanc"] == 1; if (flag7) { string text2 = LanguagePack.getLanguageText("faction", "change_presbyter"); text2 = DebugTrace.Printf(text2, new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); this._lgMainUi.ShowClanEvent(text2, "", "", 4); bool flag8 = flag2; if (flag8) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_presbyter_getter"), new string[] { this._clan_baseinfo["name"]._str }); } else { bool flag9 = this._clan_info["pcid"] == mainPlayerInfo["cid"]; if (flag9) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_presbyter_setter"), new string[] { data["name"]._str }); } else { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_presbyter_other"), new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); } } } else { bool flag10 = data.ContainsKey("oldclanc"); if (flag10) { string text2 = LanguagePack.getLanguageText("faction", "change_member"); text2 = DebugTrace.Printf(text2, new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); this._lgMainUi.ShowClanEvent(text2, "", "", 4); bool flag11 = flag2; if (flag11) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_member_getter"), new string[] { this._clan_baseinfo["name"]._str }); } else { bool flag12 = this._clan_info["pcid"] == mainPlayerInfo["cid"]; if (flag12) { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_member_setter"), new string[] { data["name"]._str }); } else { text = DebugTrace.Printf(LanguagePack.getLanguageText("faction", "change_member_other"), new string[] { this._clan_baseinfo["name"]._str, data["name"]._str }); } } } } } bool flag13 = text != ""; if (flag13) { Variant variant = new Variant(); variant.setToArray(); variant.pushBack(text); this._lgMainUi.systemmsg(variant, 1024u); } bool flag14 = this._clan_plys != null; if (flag14) { for (int i = 0; i < this._clan_plys.Count; i++) { Variant variant2 = this._clan_plys[i]; bool flag15 = variant2["cid"] == data["cid"]; if (flag15) { variant2["clanc"] = data["clanc"]; bool flag16 = data["clanc"] >= 2; if (flag16) { bool flag17 = this._clan_baseinfo != null; if (flag17) { this._clan_baseinfo["pcid"] = data["cid"]; this._clan_baseinfo["name"] = data["name"]; } } break; } } } bool flag18 = this._self_clan_info != null; if (flag18) { this._self_clan_info["clanc"] = data["clanc"]; } } }