public DebugTextHandle getDebugTextHandle() { DebugTextHandle debugTextHandle = new DebugTextHandle(); m_textHandles.Add(debugTextHandle); return(debugTextHandle); }
// ------------------------------------------------------------------------------------------ void Start() { m_fpsTouchHandle = DebugText.Instance.getDebugTextHandle(); }
// Use this for initialization void Start() { Application.targetFrameRate = m_frameRate; m_fpsHandle = DebugText.Instance.getDebugTextHandle(); }