Example #1
0
        private async Task <int> AnalyzeAsync()
        {
            var debugServer = new DebugServer(LoggingContext, m_port, (d) => new DebugSession(m_state, m_pathTranslator, d));

            Debugger = await debugServer.StartAsync();

            Session = (DebugSession)Debugger.Session;
            Session.WaitSessionInitialized();

            m_state.SetThreadState(XlgState);
            Debugger.SendEvent(new StoppedEvent(XlgState.ThreadId, "Break on start", ""));

            await Session.Completion;

            return(0);
        }
        private IFrontEndController CreateControllerWithDebugger(PathTable pathTable, SymbolTable symbolTable)
        {
            var confPort        = Configuration.FrontEnd.DebuggerPort();
            var debugServerPort = confPort != 0 ? confPort : DebugServer.DefaultDebugPort;
            var pathTranslator  = GetPathTranslator(Configuration.Logging, pathTable);
            var debugState      = new DebuggerState(pathTable, LoggingContext, DScriptDebugerRenderer.Render, new DScriptExprEvaluator(LoggingContext));
            var debugServer     = new DebugServer(LoggingContext, debugServerPort,
                                                  (debugger) => new DebugSession(debugState, pathTranslator, debugger));
            Task <IDebugger> debuggerTask = debugServer.StartAsync();
            var evaluationDecorator       = new LazyDecorator(debuggerTask, Configuration.FrontEnd.DebuggerBreakOnExit());
            var frontEndFactory           = new FrontEndFactory();

            frontEndFactory.AddPhaseStartHook(EnginePhases.Evaluate, () =>
            {
                if (!debuggerTask.IsCompleted)
                {
                    Logger.Log.WaitingForClientDebuggerToConnect(LoggingContext, debugServer.Port);
                }

                debuggerTask.Result?.Session.WaitSessionInitialized();
            });

            frontEndFactory.AddPhaseEndHook(EnginePhases.Evaluate, () =>
            {
                // make sure the debugger is shut down at the end (unnecessary in most cases, as the debugger will shut itself down after completion)
                debugServer.ShutDown();
                debuggerTask.Result?.ShutDown();
            });

            return(TryCreateFrontEndController(
                       frontEndFactory,
                       evaluationDecorator,
                       Configuration,
                       symbolTable,
                       LoggingContext,
                       Collector,
                       collectMemoryAsSoonAsPossible: CollectMemoryAsSoonAsPossible,
                       statistics: m_statistics));
        }