private static unsafe void DrawTests(int threadIndex, float3 start, float3 end, NativeString512 text, DrawingMethods methods, NativeArray <float3> polygon) { float3 offset = Vector3.up * 0.05f + Vector3.left * 0.05f; float3 center = (start + (end - start) / 2); if (methods.Sphere) { DebugDrawer.DrawSphere(start, 0.75f, UnityColors.GhostDodgerBlue); } if (methods.RectangleWithOutline) { var size = 0.25f; var points = stackalloc[] { center + offset + new float3(0, 0, 0), center + offset + new float3(0, size, 0), center + offset + new float3(0, size, size), center + offset + new float3(0, 0, size) }; DebugDrawer.DrawSolidRectangleWithOutline(points, UnityColors.LightYellow, UnityColors.Yellow); } if (methods.Polygon) { DebugDrawer.DrawAAConvexPolygon(polygon, center + (float3)Vector3.down * 0.25f, UnityColors.GhostDodgerBlue); } if (methods.Line) { DebugDrawer.DrawLine(start + offset, end + offset); } if (methods.Ray) { DebugDrawer.DrawRay(center, Vector3.up, UnityColors.MediumBlue); } if (methods.Cone) { DebugDrawer.DrawCone(center + (float3)Vector3.up * 0.5f, Vector3.up, UnityColors.DarkKhaki, 22.5f); } if (methods.Circle) { DebugDrawer.DrawCircle(center, Vector3.up, 0.25f, UnityColors.AliceBlue); } if (methods.DottedLine) { DebugDrawer.DrawDottedLine(start, end, Color.yellow); } if (methods.WireCube) { DebugDrawer.DrawWireCube(end, Vector3.one / 2, Color.yellow); } if (methods.DottedWireCube) { DebugDrawer.DrawDottedWireCube(end, Vector3.one, Color.black); } if (methods.Label) { DebugDrawer.DrawLabel(center + (float3)Vector3.down * 0.25f, text); } if (methods.Arrow) { DebugDrawer.DrawArrow(start + (float3)Vector3.up * 0.5f, Vector3.up, Color.blue); } if (methods.Log) { DebugDrawer.Log(threadIndex, text); } if (methods.LogWarning) { DebugDrawer.LogWarning(text); } if (methods.LogError) { DebugDrawer.LogError(text); } if (methods.Point) { DebugDrawer.DrawPoint(center + (float3)Vector3.forward, UnityColors.Lavender, 0.25f); } } }