// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _light = GetComponentInChildren <Light>(); _avatarName = GetComponent <PlayerAvatar>().avatarName; }
// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _light = GetComponentInChildren <Light>(); _fpc = GetComponent <FirstPersonController>(); _infoPanel = FindObjectOfType <InfoDock>(); int index; lock (_mutex) { index = _index++; if (_index >= avatars.Length) { _index = 0; } } CreateAvatar(index); if (!isLocalPlayer) { return; } Camera.main.transform.parent = GetComponent <FirstPersonController>().transform; Camera.main.transform.localPosition = new Vector3(0, 0, 0.3f); _avatar.transform.forward = Camera.main.transform.forward; }
void Awake() { _debug = FindObjectOfType <DebugDesk>(); Rect rc = Utils.GetWindowRect(); _offset = new Vector2( rc.x + (rc.width - Screen.width) / 2, rc.y + (rc.height - Screen.height) / 2 + 17 // toolbar ); _state.type = GazeIO.MessageType.state; _state.value = (int)GazeIO.StateValue.Connected | (int)GazeIO.StateValue.Calibrated; }
// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); Logger logger = FindObjectOfType <Logger>(); if (logger) { _log = logger.register($"monster\t{name}"); } _animator = GetComponent <Animator>(); _audio = GetComponent <AudioSource>(); _gameFlow = FindObjectOfType <GameFlow>(); }
// overrides void Awake() { _debug = FindObjectOfType <DebugDesk>(); Logger logger = FindObjectOfType <Logger>(); if (logger) { _logGeneral = logger.register("game"); _logErrors = logger.register("error"); } foreach (Light light in winLights) { light.enabled = false; } }
// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _id = Random.Range(0, int.MaxValue); _spotlight = GetComponentInChildren <Light>(); if (!isLocalPlayer) { return; } _gazeClient = FindObjectOfType <GazeClient>(); _gazeClient.State += onGazeClientStateChanged; _gazeClient.Sample += onGazeClientNewSample; }
// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _infoDockOverlay = GetComponent <Canvas>(); _infoDockOverlay.enabled = false; _message = message.GetComponentInChildren <Text>(); message.SetActive(false); _keyInfo = FindObjectsOfType <RawImage>() .Where(image => image.tag == "key-info") .ToArray(); GazeClient gazeClient = FindObjectOfType <GazeClient>(); if (gazeClient != null) { gazeClient.GameStart += onGameStart; gazeClient.GameStop += onGameStop; } }
GameFlow _game; // external // overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _game = FindObjectOfType <GameFlow>(); }
void Awake() { _debug = FindObjectOfType <DebugDesk>(); name = $"gaze-{sIndex++}"; }
// overrides void Start() { _debug = FindObjectOfType <DebugDesk>(); _gazeClient = FindObjectOfType <GazeClient>(); }