private void LoadLayoutChanges() { Vector2 defPosition; defPosition.x = Screen.width / 2 - m_panel.sizeDelta.x / 2; defPosition.y = -(Screen.height / 2 - m_panel.sizeDelta.y / 2); m_panel.anchoredPosition = DebugConsolePrefs.GetVector2("FeedbackUI_Position", defPosition); }
private void SaveLayoutChanges() { DebugConsolePrefs.SetVector2("Console_Size", m_panel.sizeDelta); DebugConsolePrefs.SetVector2("Console_Position", m_panel.anchoredPosition); DebugConsolePrefs.SetFloat("Console_StackTraceHeight", m_stackTraceLayout.preferredHeight); for (int i = 0; i < m_filters.Length; i++) { DebugConsolePrefs.SetBool("Console_Filter_" + i, m_filters[i].IsOn); } }
private void LoadLayoutChanges() { m_panel.sizeDelta = DebugConsolePrefs.GetVector2("Console_Size", m_minWindowSize); m_panel.anchoredPosition = DebugConsolePrefs.GetVector2("Console_Position", new Vector2(m_padding.x, -m_padding.y)); m_stackTraceLayout.preferredHeight = DebugConsolePrefs.GetFloat("Console_StackTraceHeight", m_stackTraceLayout.preferredHeight); for (int i = 0; i < m_filters.Length; i++) { m_filters[i].Changed -= HandleMessageFilterChanged; m_filters[i].IsOn = DebugConsolePrefs.GetBool("Console_Filter_" + i, true); m_filters[i].Changed += HandleMessageFilterChanged; } }
private void SaveLayoutChanges() { DebugConsolePrefs.SetVector2("FeedbackUI_Position", m_panel.anchoredPosition); }