private void LoadLayoutChanges()
        {
            Vector2 defPosition;

            defPosition.x = Screen.width / 2 - m_panel.sizeDelta.x / 2;
            defPosition.y = -(Screen.height / 2 - m_panel.sizeDelta.y / 2);

            m_panel.anchoredPosition = DebugConsolePrefs.GetVector2("FeedbackUI_Position", defPosition);
        }
 private void SaveLayoutChanges()
 {
     DebugConsolePrefs.SetVector2("Console_Size", m_panel.sizeDelta);
     DebugConsolePrefs.SetVector2("Console_Position", m_panel.anchoredPosition);
     DebugConsolePrefs.SetFloat("Console_StackTraceHeight", m_stackTraceLayout.preferredHeight);
     for (int i = 0; i < m_filters.Length; i++)
     {
         DebugConsolePrefs.SetBool("Console_Filter_" + i, m_filters[i].IsOn);
     }
 }
 private void LoadLayoutChanges()
 {
     m_panel.sizeDelta                  = DebugConsolePrefs.GetVector2("Console_Size", m_minWindowSize);
     m_panel.anchoredPosition           = DebugConsolePrefs.GetVector2("Console_Position", new Vector2(m_padding.x, -m_padding.y));
     m_stackTraceLayout.preferredHeight = DebugConsolePrefs.GetFloat("Console_StackTraceHeight", m_stackTraceLayout.preferredHeight);
     for (int i = 0; i < m_filters.Length; i++)
     {
         m_filters[i].Changed -= HandleMessageFilterChanged;
         m_filters[i].IsOn     = DebugConsolePrefs.GetBool("Console_Filter_" + i, true);
         m_filters[i].Changed += HandleMessageFilterChanged;
     }
 }
 private void SaveLayoutChanges()
 {
     DebugConsolePrefs.SetVector2("FeedbackUI_Position", m_panel.anchoredPosition);
 }