Example #1
0
        /// <summary>
        /// Remove a Debuff from the Monster
        /// </summary>
        /// <returns>Whether or not the Debuff existed before removal</returns>
        public bool RemoveDebuff(Debuff debuff)
        {
            bool retBool = Debuffs.ContainsKey(debuff);

            Debuffs.Remove(debuff);
            return(retBool);
        }
Example #2
0
        /// <summary>
        /// 回合结束
        /// </summary>
        public void TurnEnd()
        {
            TurnEndEvent?.Invoke();

            List <string> temp = new List <string>();

            foreach (var item in Debuffs)
            {
                item.Value.BuffDecrease(1);
                if (item.Value.BuffLastTurn == 0)
                {
                    item.Value.BuffEnd(this);
                    temp.Add(item.Key);
                }
            }
            foreach (var item in temp)
            {
                Debuffs.Remove(item);
            }
        }
    /// <summary>
    /// 回合结束
    /// </summary>
    public void TurnEnd()
    {
        if (TurnEndEvent != null)
        {
            TurnEndEvent();
        }

        List <string> temp = new List <string>();

        foreach (var item in Debuffs)
        {
            item.Value.BuffLastTurn--;
            if (item.Value.BuffLastTurn == 0)
            {
                item.Value.BuffEnd(this);
                temp.Add(item.Key);
            }
        }
        foreach (var item in temp)
        {
            Debuffs.Remove(item);
        }
    }