void OnEnable() { boss_state = Deathra.DeathraState.Intro; wing_state = Deathra.WingState.Intro; SummonBoss("deathra", new Vector3(0f, 400f, 0f)); StartCoroutine(Load()); }
void OnEnable() { if (NextEnemyMgrIndices.Count == 0) { NextEnemyMgrIndices.Add(1001); NextEnemyMgrIndices.Add(1002); NextEnemyMgrIndices.Add(2001); NextEnemyMgrIndices.Add(2002); } boss_state = Deathra.DeathraState.Intro; wing_state = Deathra.WingState.Intro; SummonBoss("deathra", new Vector3(0f, 250f, 0f)); StartCoroutine(Load()); }