void BackToLobby() { if (!isServer) { CmdClearLists(); DeathRaceManager.ClearLists(); FindObjectOfType <NetworkLobbyManager>().SendReturnToLobby(); } else { DeathRaceManager.ClearLists(); FindObjectOfType <NetworkLobbyManager>().SendReturnToLobby(); } //FindObjectOfType<NetworkLobbyManager>().ServerReturnToLobby(); }
public void CmdClearLists() { DeathRaceManager.ClearLists(); }