/// <summary> /// Updates all features /// </summary> public static void Update() { Player.Update(); Vehicle.Update(); Weapon.Update(); DateTimeSpeed.Update(); Weather.Update(); Misc.Update(); }
/// <summary> /// Initialize features /// </summary> public static void Init() { Debug.Log("Feature.Init"); Player.Init(); Location.Init(); Vehicle.Init(); Weapon.Init(); DateTimeSpeed.Init(); Weather.Init(); Misc.Init(); }