public override void Generate(Datastructure.SparseArray<float> production, Datastructure.SparseArray<float> attractions)
        {
            var flatProduction = production.GetFlatData();
            var flatAttraction = attractions.GetFlatData();

            var numberOfIndexes = flatAttraction.Length;

            // Compute the Production and Attractions
            float totalProduction = 0;
            float totalAttraction = 0;
            totalProduction = ComputeProduction( flatProduction, numberOfIndexes );
            totalAttraction = ComputeAttraction( flatAttraction, this.Root.ZoneSystem.ZoneArray.GetFlatData(), numberOfIndexes );

            // Normalize the attractions
            float productionAttractionRatio;
            if ( totalAttraction != 0 )
            {
                productionAttractionRatio = totalProduction / totalAttraction; // inverse totalAttraction to save on divisions
            }
            else
            {
                productionAttractionRatio = totalProduction / numberOfIndexes;
            }
            for ( int i = 0; i < numberOfIndexes; i++ )
            {
                flatAttraction[i] = flatAttraction[i] * productionAttractionRatio;
            }
        }
        public async Task <IActionResult> Edit(int id, [Bind("ID,Title,Description,Solution")] Datastructure datastructure)
        {
            if (id != datastructure.ID)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(datastructure);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!DatastructureExists(datastructure.ID))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(datastructure));
        }
        public async Task <IActionResult> Create([Bind("ID,Title,Description,Solution")] Datastructure datastructure)
        {
            if (ModelState.IsValid)
            {
                _context.Add(datastructure);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(datastructure));
        }
 /// <summary>
 /// Create the production and attractions for this demographic
 /// </summary>
 /// <param name="production">The production</param>
 /// <param name="attractions">The attraction</param>
 public abstract void Generate(Datastructure.SparseArray<float> production, Datastructure.SparseArray<float> attractions);
Example #5
0
 public List<TreeData<float[][]>> ModeSplit(Datastructure.SparseTwinIndex<float> flowMatrix)
 {
     return this.ModeSplit( SingleEnumerator( flowMatrix ), 1 );
 }