void Awake() { datasLibrary = datas; prefabsLibrary = new Dictionary <string, BaseDisplay>(); foreach (PrefabTuple go in prefabs) { prefabsLibrary[go.prefabID] = go.baseDisplay; } }
void Awake() { datasLibrary = datas; prefabsLibrary = new Dictionary <BaseDisplay.DISPLAY_TYPES, BaseDisplay>(); for (int i = 0; i < displayPrefabs.types.Count; i++) { prefabsLibrary[displayPrefabs.types[i]] = displayPrefabs.prefabs[i]; } }