public void TrySetType(Vector2Int pos, DatabaseSprite.TypeTile type) { if (relativePosition.ContainsKey(pos)) { relativePosition[pos] = new Tuple <GameObject, DatabaseSprite.TypeTile>(relativePosition[pos].Item1, type); } }
Sprite getSprite(DatabaseSprite.TypeTile type, Vector2Int pos) { pos += bottomLeft; DatabaseSprite.TypeTile xP = tileMan.GetType(pos + new Vector2Int(1, 0)); DatabaseSprite.TypeTile xM = tileMan.GetType(pos + new Vector2Int(-1, 0)); DatabaseSprite.TypeTile yP = tileMan.GetType(pos + new Vector2Int(0, 1)); DatabaseSprite.TypeTile yM = tileMan.GetType(pos + new Vector2Int(0, -1)); int number = 0; if (type == DatabaseSprite.TypeTile.FLOOR) { if (xP == DatabaseSprite.TypeTile.FLOOR) { number += 0b0001; } if (yM == DatabaseSprite.TypeTile.FLOOR) { number += 0b0010; } if (xM == DatabaseSprite.TypeTile.FLOOR) { number += 0b0100; } if (yP == DatabaseSprite.TypeTile.FLOOR) { number += 0b1000; } return(db.floor.GetSprite(number)); } if (type == DatabaseSprite.TypeTile.WALL) { if (xP == DatabaseSprite.TypeTile.WALL) { number += 0b0001; } if (yM == DatabaseSprite.TypeTile.WALL) { number += 0b0010; } if (xM == DatabaseSprite.TypeTile.WALL) { number += 0b0100; } if (yP == DatabaseSprite.TypeTile.WALL) { number += 0b1000; } return(db.wall.GetSprite(number)); } return(null); }