private void menuItem_Selected(object sender, EventArgs e)
        {
            if (sender == InitialPrice)
            {
                Process.Start(@"Content\resourceListCostDescript.xml");
            }

            if (sender == Continue)
            {
                int ses = dbp.getSession();
                dbp.Startresourceadd();
                dbp.startPlanetAdd();
                dbp.AddtoSession();
                dbp.AddResourcetoPlanet();
                GameRef.board.setSession(ses);
                StateManager.PushState(GameRef.AdminScreen);
            }
        }
        private void menuItem_Selected(object sender, EventArgs e)
        {
            if (sender == startGame)
            {
                StateManager.PushState(GameRef.AdminScreen, "");
                // this is to add resources to the new game
                // this adds a delay into the start up may need to change this or thread it
                dbp.Startresourceadd();
                dbp.startPlanetAdd();
                dbp.AddtoSession(dbp.newSession());
                dbp.AddResourcetoPlanet();
            }

            if (sender == loadGame)
            {
                StateManager.PushState(GameRef.GamePlayScreen, "");
            }

            if (sender == exitGame)
            {
                GameRef.Exit();
            }
        }
 public void AddingResourcetoPlanets()
 {
     Assert.IsTrue(dbp.AddResourcetoPlanet());
 }