public ActionResult DownVoteKey(int id) { if (!Request.IsAuthenticated) return Json(false, JsonRequestBehavior.AllowGet); using (var context = new Database.Context()) { var contributor = context.GetTranslator(User); if (context.DownvotedKeys.Any(k => k.Key.Id == id && k.Translator.Id == contributor.Id)) return Json(false, JsonRequestBehavior.AllowGet); var key = context.Keys.Find(id); key.DownVotes++; if (key.DownVotes > 5) { context.Values.Where(v => v.Key.Id == key.Id).ToList().ForEach(v => context.Values.Remove(v)); context.DownvotedKeys.Where(dk => dk.Key.Id == key.Id).ToList().ForEach(dk => context.DownvotedKeys.Remove(dk)); context.Keys.Remove(key); } else context.DownvotedKeys.Add(new DownvotedKey { Key = key, Translator = contributor }); context.SaveChanges(); } return Json(true, JsonRequestBehavior.AllowGet); }
/// <summary> /// The main script constructor. /// </summary> public Main() { API.consoleOutput("Initializing RP Core"); API.consoleOutput("Connecting to database.."); db = new Database.Context(); API.consoleOutput("Connected!"); API.consoleOutput("Creating player manager.."); playerManager = new PlayerManager(); API.consoleOutput("Player manager created."); setupCallbacks(); API.consoleOutput("RP Core started"); API.delay(60 * 1000, false, () => { syncTime(); }); syncTime();
public BoardController(Database.Context context, IHubContext <GameHub> signalRHub, ComputerPlayer computerPlayer, IMediator mediator) { _context = context; _signalRHub = signalRHub; _computerPlayer = computerPlayer; _mediator = mediator; }
internal void AddKeysToDatabase(IEnumerable<LocalizedStringTable> tables) { using (var context = new Database.Context()) { var foundKeys = new List<TranslationKey>(); foreach (var source in tables) { foreach (var key in source.Keys) { if (!context.Keys.Any(tk => tk.Key == key)) context.Keys.Add(new TranslationKey(key, source[key].Comment)); } } context.SaveChanges(); } }
internal IDictionary<string, OutputTable> ProduceOutputTables(List<LocalizedStringTable> tables) { var distinctKeys = tables.SelectMany(t => t.Keys).Distinct(); using (var context = new Database.Context()) { var foundKeys = context.Keys.Where(k => distinctKeys.Contains(k.Key)); var languages = foundKeys .SelectMany(k => k.Translations) .Select(t => t.Language) .Distinct(); var translators = foundKeys .SelectMany(k => k.Translations) .Where(t => t.Translator != null) .Select(t => t.Translator) .Distinct() .Select(t => t.FullName == t.EMail ? t.EMail : String.Format("{0} ({1})", t.FullName, t.EMail)); var dict = languages.ToDictionary(language => language, language => new OutputTable()); foreach (var translationKey in foundKeys) { foreach (var translation in translationKey.Translations.OrderByDescending(t => t.RelativeScore)) { var key = translation.Key.Key; var table = dict[translation.Language]; if (table.ContainsKey(key)) continue; var t = translation.Translator; table.Add(key, new OutputTranslation { Comment = translation.Key.Comment, Key = key, Value = translation.Value, Translator = t.FullName == t.EMail ? t.EMail : String.Format("{0} ({1})", t.FullName, t.EMail) }); } } return dict; } }
internal void AddTranslationsToDatabase(IEnumerable<LocalizedStringTable> tables, IPrincipal User, string language) { using (var context = new Database.Context()) { var translator = context.GetTranslator(User); var foundKeys = new List<TranslationKey>(); foreach (var source in tables) { foreach (var pair in source) { var key = context.Keys.FirstOrDefault(k => k.Key == pair.Key) ?? context.Keys.Add(new TranslationKey(pair.Key, pair.Value.Comment)); if (!context.Values.Any(v => v.Key.Key == pair.Key && v.Value == pair.Value.Value && v.Language == language)) { context.Values.Add(new Translation(language, pair.Value.Value) { Key = key, Translator = translator }); } } } context.SaveChanges(); } }
public GameHub(Database.Context context, IHttpContextAccessor contextAccessor, IMediator mediator) { _context = context; _contextAccessor = contextAccessor; _mediator = mediator; }
public ComputerPlayer(Database.Context context, IMediator mediator) { _context = context; _mediator = mediator; }
public UpdateBoardAction(IHubContext <GameHub> signalRHub, Database.Context context, IMediator mediator) { _signalRHub = signalRHub; _context = context; _mediator = mediator; }
public HomeController(ILogger <HomeController> logger, Database.Context context) { _logger = logger; this.context = context; }
public AuthController(Database.Context context) { this.context = context; }
public GetClientConnectionHandler(Database.Context context) { _context = context; }