Example #1
0
 // Destruct all connections.
 public void DeinitRobot()
 {
     if (checkStateThread != null)
     {
         checkStateThread.Abort();
     }
     if (checkStateThread2 != null)
     {
         checkStateThread2.Abort();
     }
     if (MessageReader1 != null)
     {
         MessageReader1.Close();
     }
     if (MessageReader2 != null)
     {
         MessageReader2.Close();
     }
     if (DataStream1 != null)
     {
         DataStream1.Close();
     }
     if (DataStream2 != null)
     {
         DataStream2.Close();
     }
     if (Client1 != null)
     {
         Client1.Close();
     }
     if (Client2 != null)
     {
         Client2.Close();
     }
 }
Example #2
0
        private void checkStateController()
        {
            while (true)
            {
                Thread.Sleep(1000);

                if (Client2.Connected == false)
                {
                    try
                    {
                        if (MessageReader2 != null)
                        {
                            MessageReader2.Close();
                        }
                        if (DataStream2 != null)
                        {
                            DataStream2.Close();
                        }
                        if (Client2 != null)
                        {
                            Client2.Close();
                        }

                        Client2         = new TcpClient();
                        Client2.NoDelay = true;
                        Client2.Connect(IPAddress.Parse(ip), MessagePort);

                        if (Client2.Connected)
                        {
                            DataStream2    = Client1.GetStream();
                            MessageReader2 = new StreamReader(DataStream2);
                        }
                    }
                    catch (ArgumentNullException ex1)
                    {
                        Console.WriteLine("ArgumentNullException = " + ex1);
                    }
                    catch (SocketException ex2)
                    {
                        Console.WriteLine("SocketException = " + ex2);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine("Exception = " + e);
                    }
                }
            }
        }
Example #3
0
        public void SendInput(string msg)                       //send messages to controller
        {
            try
            {
                if (Client2 != null && Client2.Connected)
                {
                    msg += System.Environment.NewLine;          // Add a NewLine
                    int len = msg.Length;
                    if (len != 0)
                    {
                        ASCIIEncoding code = new ASCIIEncoding();
                        Byte[]        bbb  = code.GetBytes(msg);

                        Byte[] aaa = new Byte[1024];
                        for (int i = 0; i < len; i++)
                        {
                            aaa[i] = bbb[i];
                        }
                        aaa[len]     = 0x0D;                    // 0x0D means Enter
                        aaa[len + 1] = 0;
                        DataStream2.Write(aaa, 0, len);

                        //DataStream2.Write(bbb, 0, msg.Length);
                        Thread.Sleep(100);
                    }
                }
            }
            catch (ArgumentNullException ex1)
            {
                Console.WriteLine("ArgumentNullException = " + ex1);
            }
            catch (IOException ex2)
            {
                Console.WriteLine("IOException = " + ex2);
            }
            catch (Exception e)
            {
                Console.WriteLine("Exception = " + e);
            }
        }