public static int ClearInitedData(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); dataSectionMission.ClearInitedData(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_FinishedOneOffMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dataSectionMission.FinishedOneOffMissions); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ResetEverydayMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); dataSectionMission.ResetEverydayMissions(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { DataSectionMission o = new DataSectionMission(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SerializeToClient(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); object o = dataSectionMission.SerializeToClient(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetAllProcessingMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); List <Mission> allProcessingMissions = dataSectionMission.GetAllProcessingMissions(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, allProcessingMissions); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetExistMissionIds(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); List <int> existMissionIds = dataSectionMission.GetExistMissionIds(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, existMissionIds); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int InitEverydayMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); List <Mission> missions; LuaObject.checkType <List <Mission> >(l, 2, out missions); dataSectionMission.InitEverydayMissions(missions); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_FinishedOneOffMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); HashSet <int> finishedOneOffMissions; LuaObject.checkType <HashSet <int> >(l, 2, out finishedOneOffMissions); dataSectionMission.FinishedOneOffMissions = finishedOneOffMissions; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_ProcessingOneOffMissions(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); List <Mission> processingOneOffMissions; LuaObject.checkType <List <Mission> >(l, 2, out processingOneOffMissions); dataSectionMission.ProcessingOneOffMissions = processingOneOffMissions; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int RemoveEveryDayMission(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); int missionId; LuaObject.checkType(l, 2, out missionId); dataSectionMission.RemoveEveryDayMission(missionId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FinishEverydayMission(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); Mission mission; LuaObject.checkType <Mission>(l, 2, out mission); dataSectionMission.FinishEverydayMission(mission); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int IsProcessingMission(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); int missionId; LuaObject.checkType(l, 2, out missionId); bool b = dataSectionMission.IsProcessingMission(missionId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetMissionProcess(IntPtr l) { int result; try { DataSectionMission dataSectionMission = (DataSectionMission)LuaObject.checkSelf(l); Mission mission; LuaObject.checkType <Mission>(l, 2, out mission); int process; LuaObject.checkType(l, 3, out process); dataSectionMission.SetMissionProcess(mission, process); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }