Example #1
0
 public void OpenAddSectionPanel()
 {
     if (ds == null)
     {
         Start();
     }
     gameObject.SetActive(true);
     print(string.Join(", ", ds.GetSectionsList()));
     //Check to see if 8 sections already exist. If so, notify the user and prevent more from being added
     if (ds.GetSectionsList().Count >= 8)
     {
         transform.Find("SectionCreatorPanel/RowTitle/CreateButton").GetComponent <Button>().interactable = false;
         transform.Find("SectionCreatorPanel/Content/StepCountWarning").gameObject.SetActive(true);
     }
     else
     {
         transform.Find("SectionCreatorPanel/RowTitle/CreateButton").GetComponent <Button>().interactable = true;
         transform.Find("SectionCreatorPanel/Content/StepCountWarning").gameObject.SetActive(false);
     }
 }