public CharacterViewModel(AppSetting appSetting) { DataObj dbo = new DataObj(appSetting); raceList = new SelectList(dbo.getAllRaces(), "id", "name"); classList = new SelectList(dbo.getAllClasses(), "id", "name"); alignmentList = new SelectList(dbo.getAllAlignments(), "id", "name"); weaponList = new SelectList(dbo.getAllWeapons(), "id", "name"); spellList = new SelectList(dbo.getAllSpells(), "id", "name"); }
public CharacterViewModel(int characterId, AppSetting appSetting) { DataObj dbo = new DataObj(appSetting); Character character = dbo.pullCharInfoById(characterId); id = character.id; name = character.name; level = character.level.ToString(); gender = character.gender; alignment = character.alignment; race = character.race; charClass = character.charClass; str = character.str.ToString(); con = character.con.ToString(); dex = character.dex.ToString(); inte = character.inte.ToString(); cha = character.cha.ToString(); wis = character.wis.ToString(); armor = character.armor; hitpoints = character.hitpoints; speed = character.speed; spells = character.spells; weapons = character.weapons; raceList = new SelectList(dbo.getAllRaces(), "id", "name", race); classList = new SelectList(dbo.getAllClasses(), "id", "name"); alignmentList = new SelectList(dbo.getAllAlignments(), "id", "name"); weaponList = new SelectList(dbo.getAllWeapons(), "id", "name"); spellList = new SelectList(dbo.getAllSpells(), "id", "name"); }
public ActionResult CharacterEdit(CharacterViewModel model) { if (!ModelState.IsValid) { DataObj dbo = new DataObj(appSetting); // RACE LIST IEnumerable <SelectListItem> raceList = new SelectList(dbo.getAllRaces(), "id", "name"); // CLASS LIST IEnumerable <SelectListItem> classList = new SelectList(dbo.getAllClasses(), "id", "name"); // ALIGNMENT LIST IEnumerable <SelectListItem> alignmentList = new SelectList(dbo.getAllAlignments(), "id", "name"); // WEAPON LIST IEnumerable <SelectListItem> weaponList = new SelectList(dbo.getAllWeapons(), "id", "name"); // SPELL LIST IEnumerable <SelectListItem> spellList = new SelectList(dbo.getAllSpells(), "id", "name"); model.raceList = raceList; model.classList = classList; model.alignmentList = alignmentList; model.weaponList = weaponList; model.spellList = spellList; return(View("CharacterEdit", model)); } else { DataObj dbo = new DataObj(appSetting); int userId = Int32.Parse(HttpContext.Session.GetString("UserID")); long charId = dbo.editCharacter(model, userId); if (charId != -1) { return(RedirectToAction("Index", new { id = charId })); } else { // RACE LIST IEnumerable <SelectListItem> raceList = new SelectList(dbo.getAllRaces(), "id", "name"); // CLASS LIST IEnumerable <SelectListItem> classList = new SelectList(dbo.getAllClasses(), "id", "name"); // ALIGNMENT LIST IEnumerable <SelectListItem> alignmentList = new SelectList(dbo.getAllAlignments(), "id", "name"); // WEAPON LIST IEnumerable <SelectListItem> weaponList = new SelectList(dbo.getAllWeapons(), "id", "name"); // SPELL LIST IEnumerable <SelectListItem> spellList = new SelectList(dbo.getAllSpells(), "id", "name"); model.raceList = raceList; model.classList = classList; model.alignmentList = alignmentList; model.weaponList = weaponList; model.spellList = spellList; return(View("CharacterEdit", model)); } } }