/* * protected DataMakerXmlNodeProxy GetDataMakerXmlNodeProxyPointer (GameObject aProxy, string nameReference, bool silent) * { * * if (aProxy == null) { * if (!silent) * Debug.LogError ("Null Proxy"); * return null; * } * * * DataMakerXmlNodeProxy[] proxies = aProxy.GetComponents<DataMakerXmlNodeProxy> (); * if (proxies.Length > 1) { * * if (nameReference == "") { * if (!silent) * Debug.LogError ("Several DataMaker Xml Node Proxies coexists on the same GameObject and no reference is given to find the expected DataMaker Xml Node Proxy"); * } * * foreach (DataMakerXmlNodeProxy iProxy in proxies) { * if (iProxy.referenceName == nameReference) { * return iProxy; * } * } * * if (nameReference != "") { * if (!silent) * LogError ("DataMaker Xml Node Proxy not found for reference <" + nameReference + ">"); * return null; * } * * } else if (proxies.Length > 0) { * if (nameReference != "" && nameReference != proxies [0].referenceName) { * if (!silent) * Debug.LogError ("DataMaker Xml node Proxy reference do not match"); * return null; * } * * return proxies [0]; * * } * * if (!silent) { * LogError ("XmlMaker proxy not found"); * } * return null; * }// GetDataMakerXmlProxyPointer * */ protected bool SetUpDataMakerXmlNodeProxyPointer(GameObject aProxyGO, string nameReference) { if (aProxyGO == null) { return(false); } proxy = DataMakerCore.GetDataMakerProxyPointer(typeof(DataMakerXmlNodeProxy), aProxyGO, nameReference, false) as DataMakerXmlNodeProxy; return(proxy != null); }
public override void OnInspectorGUI() { DrawDefaultInspector(); DataMakerXmlNodeProxy _target = target as DataMakerXmlNodeProxy; if (_target._FsmXmlNode != null) { if (!_target._FsmXmlNode.Value.Equals(nodeCache)) { nodeCache = _target._FsmXmlNode.Value; content = DataMakerXmlUtils.XmlNodeToString(nodeCache); } DataMakerEditorGUILayoutUtils.feedbackLabel("Xml Source Valid", DataMakerEditorGUILayoutUtils.labelFeedbacks.OK); _scroll = DataMakerEditorGUILayoutUtils.StringContentPreview(_scroll, content); } else { DataMakerEditorGUILayoutUtils.feedbackLabel("Xml Source Invalid", DataMakerEditorGUILayoutUtils.labelFeedbacks.ERROR); } }
/* protected DataMakerXmlNodeProxy GetDataMakerXmlNodeProxyPointer (GameObject aProxy, string nameReference, bool silent) { if (aProxy == null) { if (!silent) Debug.LogError ("Null Proxy"); return null; } DataMakerXmlNodeProxy[] proxies = aProxy.GetComponents<DataMakerXmlNodeProxy> (); if (proxies.Length > 1) { if (nameReference == "") { if (!silent) Debug.LogError ("Several DataMaker Xml Node Proxies coexists on the same GameObject and no reference is given to find the expected DataMaker Xml Node Proxy"); } foreach (DataMakerXmlNodeProxy iProxy in proxies) { if (iProxy.referenceName == nameReference) { return iProxy; } } if (nameReference != "") { if (!silent) LogError ("DataMaker Xml Node Proxy not found for reference <" + nameReference + ">"); return null; } } else if (proxies.Length > 0) { if (nameReference != "" && nameReference != proxies [0].referenceName) { if (!silent) Debug.LogError ("DataMaker Xml node Proxy reference do not match"); return null; } return proxies [0]; } if (!silent) { LogError ("XmlMaker proxy not found"); } return null; }// GetDataMakerXmlProxyPointer */ protected bool SetUpDataMakerXmlNodeProxyPointer(GameObject aProxyGO, string nameReference) { if (aProxyGO == null) { return false; } proxy = DataMakerCore.GetDataMakerProxyPointer(typeof(DataMakerXmlNodeProxy), aProxyGO, nameReference, false) as DataMakerXmlNodeProxy; return proxy != null; }