public static List <IDataLoadResult> Delete(string keyString, object context, DataLoader loader) { Multimedia.Key key = new Multimedia.Key(); key.blobValue = new BondBlob(Encoding.UTF8.GetBytes(keyString)); loader.Delete(key, context); return(loader.Receive(false)); }
public static void ClearAll() { DataLoader.Delete("Keyboard"); DataLoader.Delete("Gamepad0"); DataLoader.Delete("Gamepad1"); DataLoader.Delete("Gamepad2"); DataLoader.Delete("Gamepad3"); PlayerWeaponLevels.Clear(); }