/// <summary> /// Attempts to track the value change. /// </summary> public IDisposable TryObserve(object source, IEventListener listener) { #if WINDOWS_PHONE var frameworkElement = source as FrameworkElement; if (frameworkElement != null && _path == AttachedMemberConstants.DataContext) { return(DataContextChangedHelper.Listen(frameworkElement, listener)); } #endif if (_changePropertyMember == null) #if NETFX_CORE || WINDOWSCOMMON || WINDOWS_PHONE { return(new DependencyPropertyListener(source, _path, listener)); } #else { return(new DependencyPropertyListener(source, _dependencyProperty, listener)); } #endif return(_changePropertyMember.SetValue(source, new object[] { listener }) as IDisposable); }
public LearningGame() { this.InitializeComponent(); DataContextChangedHelper.AddDataContextChangedHandler(flipControl, FlipControl_DataContextChanged); }