Example #1
0
        public void Insert(DataBus cpuBus, DataBus ppuBus)
        {
            _cpuBus = cpuBus;
            _ppuBus = ppuBus;

            cpuBus.ConnectDevice(this, 0x4020, 0xFFFF);
            ppuBus.ConnectDevice(this, 0x0000, 0x1FFF);

            if (Mapper.NameTableSize > 0)
            {
                ppuBus.ConnectDevice(this, 0x2000, 0x2000 + Mapper.NameTableSize);
            }
        }
Example #2
0
        static void Run(byte[] program)
        {
            Rom     programMemory = new Rom(program);
            DataBus mainBus       = new DataBus(0xFFFF);

            mainBus.ConnectDevice(programMemory, (uint)(0xFFFF - program.Length), 0xFFFF);
            Cpu cpu = new Cpu(mainBus);

            cpu.Reset();
            stepMode = StepMode.RUN;

            ProcessInput();

            while (true)
            {
                bool isDoStep = doStep;

                if (stepMode == StepMode.RUN || doStep)
                {
                    cpu.Clock();
                }

                //if (cpu.RemainingInstructionCycles == 0)
                //{
                if (stepMode == StepMode.RUN || doStep)
                {
                    Console.WriteLine("A: ${0:X2} | X: ${1:X2} | Y: ${2:X2}", cpu.A, cpu.X, cpu.Y);
                    Console.WriteLine("PC: ${0:X4}", cpu.ProgramCounter);

                    Console.WriteLine("Next: {0}", InstructionSet.InstuctionsByOpcode[programMemory.ReadByte(cpu.ProgramCounter)].Name);
                }

                if (stepMode == StepMode.STEP && isDoStep == doStep)
                {
                    doStep = false;
                }
                //}
            }
        }
Example #3
0
        public override bool OnUserCreate()
        {
            // SETUP THE RAM
            _ram = new Ram(NES_RAM_SIZE);

            // SETUP THE BUSSES
            _cpuBus = new DataBus(CPU_ADDRESSABLE_RANGE);
            _ppuBus = new DataBus(PPU_ADDRESSABLE_RANGE);

            _cpuBus.ConnectDevice(_ram, 0x0000, 0x1FFF);

            // SETUP THE CPU
            _cpu = new Cpu(_cpuBus);

            // SETUP THE PPU
            _ppu           = new Ppu(_ppuBus, _cpu);
            _oamDma        = new OamDirectMemoryAccess(_ppu, _ram);
            _ppuControlBus = new PpuControlBus(_ppu);

            _cpuExtended = new CpuExtended(_oamDma, _cpu);

            _cpuBus.ConnectDevice(_cpuExtended, 0x4000, 0x4015);
            // 4016 is connected to controller device
            _cpuBus.ConnectDevice(_cpuExtended, 0x4017, 0x401F);
            _cpuBus.ConnectDevice(_ppuControlBus, 0x2000, 0x3FFF);

            // SETUP THE CARTRIDGE
            _cartridge = new Cartridge();
            //_cartridge.Load(@"D:\tmp\full_palette.nes");
            //_cartridge.Load(@"D:\tmp\nestest.nes");
            //_cartridge.Load(@"D:\tmp\Legend of Zelda, The (USA).nes");
            _cartridge.Load(@"E:\games\roms\Super Mario Bros (E).nes");
            //_cartridge.Load(@"D:\tmp\Super Mario Bros. 3 (USA).nes");
            //_cartridge.Load(@"D:\tmp\Clu Clu Land (World).nes");
            //_cartridge.Load(@"D:\tmp\DuckTales (USA).nes");
            //_cartridge.Load(@"D:\tmp\Chip n Dale - Rescue Rangers (USA).nes");
            //_cartridge.Load(@"D:\tmp\Ninja Gaiden (USA).nes");


            _cartridge.Insert(_cpuBus, _ppuBus);

            if (_cartridge.Mapper.NameTableSize < 0x2000)
            {
                _vram = new NameTableRam(_cartridge);
                _ppuBus.ConnectDevice(_vram, 0x2000, 0x3EFF);

                _paletteRam = new PaletteRam();
                _ppuBus.ConnectDevice(_paletteRam, 0x3F00, 0x3FFF);
            }

            _controller = new Controller();

            _cpuBus.ConnectDevice(_controller, 0x4016, 0x4016);

            // RESET TO INITIAL STATE
            _cpu.Reset();

            //Thread printThread = new Thread(this.tStart);

            //printThread.Start();

            //_ppuThread = new Thread(this.ppuStart);
            //_cpuThread = new Thread(this.cpuStart);

            //_ppuThread.Start(_ppu);
            //_cpuThread.Start(_cpu);

            //Thread main = new Thread(this.mainStart);
            //main.Start();

            return(true);
        }