Boss BuildBoss(DataBoss data) { //Spawn var g = mgPrefab.SpawnPrefabGame("Boss"); var b = g.GetComponent <Boss>(); b.mgLevel = this; b.mgParticle = mgParticle; //Build stats var h = b.health; h.Init(data.health.value); //Size var s = b.mgSize; s.SetDefaultSize(b.transform.localScale); //Build attacks foreach (DataAttack da in data.attacks) { b.AddAttack(da); } //Setup after load b.Setup(); return(b); }
public void StartLevel(DataBoss db) { state = State.SETUP; fightEnd = false; //Spawn boss data = db; boss = BuildBoss(db); boss.transform.position = spawnBoss.position; //Spawn player player = BuildPlayer(db.player); player.transform.position = spawnPlayer.position; //UI panelGame.SetHealthBoss(0, db.health.value, db.health.value); panelGame.SetHealthPlayer(db.player.health.value); panelGame.ShowDesc("Press SLASH to start"); }
public void LoadBoss(DataBoss boss, BuildState state) { this.boss = boss; bossName = boss.name.value; this.state = state; //Attacks attacks = new List <DataAttack>(); if (boss.attacks != null && boss.attacks.Length > 0) { attacks.AddRange(boss.attacks); } UpdateAttackList(); //Create Key&Values kvSpawner.Clear(); kvSpawner.SpawnInputField("Name:", InputField.ContentType.Standard, boss.name); kvSpawner.SpawnInputField("Boss health:", InputField.ContentType.IntegerNumber, boss.health); kvSpawner.SpawnSlider("Size multiplier:", 0.5f, 3f, boss.sizeMult); kvSpawner.SpawnListButton("Graphic", M.GetListOfEnum(typeof(Player.eGraphic)), boss.player.graphic); kvSpawner.SpawnInputField("Player health:", InputField.ContentType.IntegerNumber, boss.player.health); }
void EditBoss(DataBoss boss) { mgPanel.Forward(panelBuild); mgEditBoss.LoadBoss(boss, BuildState.EDIT); }
void FightBoss(DataBoss boss) { mgPanel.Forward(panelFight); mgLevel.StartLevel(boss); }