Example #1
0
        /// <summary>
        /// データファイルを読み込む。
        ///
        /// </summary>
        /// <param name="dir">フォルダ</param>
        private void ReadDataFiles(string dir)
        {
            string itemsPath = System.IO.Path.Combine(dir, "Items.json");

            if (System.IO.File.Exists(itemsPath))
            {
                items = DataItemListParser.Read(itemsPath);
            }

            string weaponsPath = System.IO.Path.Combine(dir, "Weapons.json");

            if (System.IO.File.Exists(weaponsPath))
            {
                weapons = DataWeaponListParser.Read(weaponsPath);
            }

            string armorsPath = System.IO.Path.Combine(dir, "Armors.json");

            if (System.IO.File.Exists(armorsPath))
            {
                armors = DataArmorListParser.Read(armorsPath);
            }

            Shops.Clear();

            string shopPath = System.IO.Path.Combine(dir, "Shops.json");

            if (System.IO.File.Exists(shopPath))
            {
                Shops = DataShopListReader.Read(shopPath);
                if (!Shops.Contains(null))
                {
                    Shops.Add(null);
                }
                Shops.Sort((a, b) => {
                    if (a == null)
                    {
                        return(-1);
                    }
                    else if (b == null)
                    {
                        return(1);
                    }
                    else
                    {
                        return(a.Id - b.Id);
                    }
                });
            }
            else
            {
                Shops.Add(null);
                Shops.Add(new DataShop()
                {
                    Id = 1
                });
            }
        }
Example #2
0
        /// <summary>
        /// データファイルを読み出す。
        /// </summary>
        /// <param name="dir">フォルダ</param>
        private void ReadDataFiles(string dir)
        {
            string itemsPath = System.IO.Path.Combine(dir, "Items.json");

            if (System.IO.File.Exists(itemsPath))
            {
                items = DataItemListParser.Read(itemsPath);
            }

            string weaponsPath = System.IO.Path.Combine(dir, "Weapons.json");

            if (System.IO.File.Exists(weaponsPath))
            {
                weapons = DataWeaponListParser.Read(weaponsPath);
            }

            string armorsPath = System.IO.Path.Combine(dir, "Armors.json");

            if (System.IO.File.Exists(armorsPath))
            {
                armors = DataArmorListParser.Read(armorsPath);
            }

            string enemiesPath = System.IO.Path.Combine(dir, "Enemies.json");

            if (System.IO.File.Exists(enemiesPath))
            {
                enemies = DataEnemyListParser.Read(enemiesPath);
            }


            string questsPath = System.IO.Path.Combine(dir, "Quests.json");

            if (System.IO.File.Exists(questsPath))
            {
                Quests = DataQuestListReader.Read(questsPath);
                if (!Quests.Contains(null))
                {
                    Quests.Add(null);
                }
                Quests.Sort((a, b) =>
                {
                    if (a == null)
                    {
                        return(-1);
                    }
                    else if (b == null)
                    {
                        return(1);
                    }
                    else
                    {
                        return(a.Id - b.Id);
                    }
                });
            }
        }
Example #3
0
 /// <summary>
 /// データをダンプする。
 /// </summary>
 /// <param name="path">ファイルパス</param>
 private static void DumpDataProc(string path)
 {
     try
     {
         string fileName = System.IO.Path.GetFileName(path);
         if (fileName.Equals("Actors.json"))
         {
             DumpItems(DataActorListParser.Read(path));
         }
         else if (fileName.Equals("Items.json"))
         {
             DumpItems(DataItemListParser.Read(path));
         }
         else if (fileName.Equals("Weapons.json"))
         {
             DumpItems(DataWeaponListParser.Read(path));
         }
         else if (fileName.Equals("Armors.json"))
         {
             DumpItems(DataArmorListParser.Read(path));
         }
         else if (fileName.Equals("Enemies.json"))
         {
             DumpItems(DataEnemyListParser.Read(path));
         }
         else if (path.EndsWith(".json"))
         {
             DumpGenericJsonData(path);
         }
     }
     catch (Exception e)
     {
         Console.WriteLine(e);
     }
     Console.ReadKey();
 }