/// <summary>
 /// KeeperStateChanged
 /// </summary>
 /// <param name="currentState"></param>
 private void KeeperStateChanged(Data.KeeperState currentState)
 {
     if (currentState == Data.KeeperState.SyncConnected)
     {
         this.ListChildren();
     }
 }
Example #2
0
 /// <summary>
 /// KeeperStateChanged
 /// </summary>
 /// <param name="currentState"></param>
 private void KeeperStateChanged(Data.KeeperState currentState)
 {
     if (currentState == Data.KeeperState.Expired)
     {
         this.CreateNode();
     }
 }
Example #3
0
 /// <summary>
 /// set keeper state
 /// </summary>
 /// <param name="state"></param>
 private void SetKeeperState(Data.KeeperState state)
 {
     this._currentState = state;
     if (this.KeeperStateChanged != null)
     {
         this.KeeperStateChanged(state);
     }
 }