Example #1
0
        public static void CastQ(Obj_AI_Base target, int modeIndex = 0, bool force = true)
        {
            var wallPos = WallExtension.NearestWall(Global.Player, 130);

            if (!wallPos.IsZero)
            {
                Q.Cast(wallPos);
                return;
            }

            var point = WallExtension.NearestWall(target, 475);

            if (force && E.Ready && !point.IsZero)
            {
                point = target.ServerPosition + (target.ServerPosition - point).Normalized() * 100;

                if (point.Distance(Global.Player) <= Q.Range)
                {
                    Q.Cast(point);
                }
            }

            switch (modeIndex)
            {
            case 0:
                Q.Cast(Game.CursorPos);
                break;

            case 1:
                Q.Cast(DashManager.DashKite(target, Q.Range));
                break;
            }
        }
Example #2
0
        public virtual void OnDashNotified()
        {
            var dash = DashManager.GetDash();

            Game.Send(new WaypointGroupWithSpeedMessage(NetId, new MovementDataWithSpeed[] {
                new MovementDataWithSpeed()
                {
                    HasTeleportID = false,
                    SpeedParams   = new SpeedParams()
                    {
                        Facing              = dash.Facing,
                        FollowBackDistance  = 0f,
                        FollowDistance      = 0f,
                        FollowNetID         = 0,
                        FollowTravelTime    = 0f,
                        ParabolicGravity    = 0f,
                        ParabolicStartPoint = Position,
                        PathSpeedOverride   = dash.Speed,
                    },
                    TeleportID    = 0,
                    TeleportNetID = NetId,
                    Waypoints     = GridPosition.TranslateToGrid(new Vector2[] { Position, dash.TargetPoint }, Game.Map.Size, Game.Map.Record.HalfCellSize)
                }
            }, Environment.TickCount));
        }
 public DashManagerController(UserManager <User> userManager,
                              SignInManager <User> signInManager,
                              RoleManager <IdentityRole> roleManager)
 {
     _userManager = userManager;
     manager      = new DashManager(userManager, signInManager, roleManager);
 }
Example #4
0
 public static void Kite(Obj_AI_Base target)
 {
     if (target.IsValidTarget(Global.Player.AttackRange + 70))
     {
         Global.Orbwalker.Move(DashManager.DashKite(target, 200, 450));
     }
 }
Example #5
0
 public override void Update(float deltaTime)
 {
     base.Update(deltaTime);
     SpellManager.Update(deltaTime);
     DashManager.Update(deltaTime);
     PathManager.Update(deltaTime);
     this.AttackManager.Update(deltaTime);
 }
Example #6
0
File: kCore.cs Project: jitart/adc
        public static void Execute()
        {
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                Junglemobs = new[]
                {
                    "SRU_Dragon_Air", "SRU_Dragon_Earth", "SRU_Dragon_Fire", "SRU_Dragon_Water", "SRU_Dragon_Elder", "SRU_Baron", "SRU_Gromp", "SRU_Krug", "SRU_Razorbeak",
                    "Sru_Crab", "SRU_Murkwolf", "SRU_Blue", "SRU_Red", "SRU_RiftHerald"
                };
                break;

            case GameMapId.CrystalScar:
                Junglemobs = new[] { "AscXerath" };
                break;

            case GameMapId.TwistedTreeline:
                Junglemobs = new[] { "TT_NWraith", "TT_NWolf", "TT_NGolem", "TT_Spiderboss" };
                break;

            default:
                Junglemobs = new[] { "None" };
                break;
            }

            DashManager.Init();
            CoreMenu = MainMenu.AddMenu("KappaCore", "KappaCore");
            GapMenu  = CoreMenu.AddSubMenu("Anti-GapCloser Settings");
            ks       = CoreMenu.AddSubMenu("Stealer");

            GapMenu.AddGroupLabel("Anti GapCloser Champions");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                foreach (var spell in Gapcloser.GapCloserList.Where(e => enemy.ChampionName == e.ChampName))
                {
                    GapMenu.Add(spell.SpellName + enemy.ID(), new CheckBox(spell.ChampName + " " + spell.SpellSlot));
                }
            }

            ks.AddGroupLabel("KillSteal Champions");
            foreach (var hero in EntityManager.Heroes.Enemies)
            {
                ks.Add(hero.ID(), new CheckBox(hero.ChampionName + " (" + hero.Name + ")"));
            }

            ks.AddSeparator(1);
            ks.AddGroupLabel("JungleSteal Mobs");
            foreach (var mob in Junglemobs)
            {
                ks.Add(mob, new CheckBox(mob));
            }

            ObjectsManager.Init();
        }
Example #7
0
 private void Start()
 {
     inputManager        = GameManager.ActiveGameManager.InputManager;
     walkManager         = GetComponent <WalkManager>();
     dashManager         = GetComponent <DashManager>();
     dashManager.enabled = false;
     drawManager         = GetComponent <DrawManager>();
     powerManager        = GetComponent <PowerManager>();
     drawManager.enabled = false;
     mainCamera          = GameManager.ActiveGameManager.MainCamera;
     pathColLayerMask    = LayerMask.GetMask("DrawCollider");
     CURRENT_STATE       = PLAYER_STATE.WALK;
 }
Example #8
0
 public bool Dash(Vector2 dashTarget)
 {
     if (CurrentStamina >= 3 && DashCooldown.Use())
     {
         DashManager dash = new DashManager(this, MonoBehaviour.transform.position, dashTarget, Configuration.PLAYER_ATTACK_DAMAGE(AttackDamagePoints) * 0.5f);
         CurrentStamina -= 3;
         return(true);
     }
     else
     {
         return(false);
     }
 }
Example #9
0
        public static void CastE(Obj_AI_Base target)
        {
            if (Q.Ready && !WallForQ.IsZero)
            {
                WallForQ = target.ServerPosition + (target.ServerPosition - WallForQ).Normalized() * 100;

                if (WallForQ.Distance(Global.Player) <= E.Range)
                {
                    E.Cast(WallForQ);
                    return;
                }
            }

            E.Cast(DashManager.DashKite(target, E.Range));
        }
Example #10
0
 public bool Dash(Vector2 targetPoint, float speed, bool facing, Action onDashEnded = null)
 {
     if (DashManager.IsDashing)
     {
         return(false);
     }
     if (IsMoving)
     {
         StopMove(false, false);
     }
     targetPoint = Game.Map.Record.GetClosestTerrainExit(targetPoint);
     DashManager.StartDashing(targetPoint, speed, facing, onDashEnded);
     OnDashNotified();
     return(true);
 }
Example #11
0
        public static void CastE(Obj_AI_Base target, int modeIndex = 0)
        {
            var pos = Vector3.Zero;

            switch (modeIndex)
            {
            case 0:
                pos = Game.CursorPos;
                break;

            default:
                pos = DashManager.DashKite(target, E.Range);
                break;
            }

            E.Cast(pos);
        }
Example #12
0
 public override void Initialize()
 {
     if (Record.IsMelee)
     {
         AttackManager = new MeleeManager(this);
     }
     else
     {
         AttackManager = new RangedManager(this);
     }
     AttackManager.SetAutoattackActivated(DefaultAutoattackActivated);
     SpellManager = new SpellManager(this);
     PathManager  = new PathManager(this);
     DashManager  = new DashManager(this);
     FXManager    = new FXManager(this);
     base.Initialize();
 }
Example #13
0
        public override void Execute()
        {
            if (Orbwalker.IsAutoAttacking)
            {
                return;
            }

            var canUseQ = FarmMenu.GetCheckBoxValue(Q, "lane");
            var canUseE = FarmMenu.GetCheckBoxValue(E, "lane");

            //Normal Laneclear(safer)
            if (Me.CountEnemyChampionsInRange(1200) >= 1)
            {
                if (!Me.Dashing() && !HasQ3())
                {
                    if (canUseQ)
                    {
                        var minionQ =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(Q.Range)).OrderBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                Prediction.Health.GetPrediction(m,
                                                                Q.CastDelay + (E.IsReady() ? EDelay : 0) + Game.Ping) <=
                                m.GetQDamage() + (E.IsReady() ? m.GetEDamage() : 0f));

                        if (!HasQ3())
                        {
                            Q.SmartCast(minionQ);
                        }
                    }

                    if (canUseE)
                    {
                        var minionE =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(E.Range)).OrderBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                Prediction.Health.GetPrediction(m, EDelay + Game.Ping) <= m.GetEDamage());
                        minionE.CastE();
                    }
                }
            }
            //Faster Laneclear(faster, not safe)
            else
            {
                if (!Me.Dashing())
                {
                    if (canUseQ)
                    {
                        var minionQ =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(Q.Range)).OrderBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                Prediction.Health.GetPrediction(m,
                                                                Q.CastDelay + (E.IsReady() ? EDelay : 0) + Game.Ping) <=
                                m.GetQDamage() + (E.IsReady() && m.IsSafeToE() ? m.GetEDamage() : 0f));

                        Q.SmartCast(minionQ);
                    }
                    if (canUseE)
                    {
                        var minionE =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(E.Range)).OrderByDescending(
                                m => m.GetPosAfterE().CountEnemyMinionsInRange(QCircleRange)).ThenBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                Prediction.Health.GetPrediction(m, EDelay + Game.Ping) <= m.GetEDamage());
                        minionE.CastE();
                    }
                }

                if (Me.CountAllyMinionsInRange(700) >= 5)
                {
                    if (canUseE)
                    {
                        //Fast
                        var minionEKinda =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(E.Range)).OrderByDescending(
                                m => m.GetPosAfterE().CountEnemyMinionsInRange(QCircleRange)).ThenBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                m.GetPosAfterE().CountEnemyMinionsInRange(QCircleRange) >= 1 &&
                                Prediction.Health.GetPrediction(m, +EDelay + Game.Ping) <= m.GetEDamage());

                        minionEKinda.CastE();
                    }
                    if (canUseQ)
                    {
                        //Fast
                        var minionQFast =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(Me.Dashing() ? QCircleRange : (int)Q.Range)).OrderBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                DashManager.GetPlayerPosition().CountEnemyMinionsInRange(QCircleRange) >= 1);
                        Q.SmartCast(minionQFast);
                    }
                }

                if (Me.CountAllyMinionsInRange(700) <= 1)
                {
                    if (canUseE)
                    {
                        //Fast
                        var minionEFast =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(E.Range)).OrderByDescending(
                                m => m.GetPosAfterE().CountEnemyMinionsInRange(QCircleRange)).ThenBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                m.GetPosAfterE().CountEnemyMinionsInRange(QCircleRange) >= 1);

                        minionEFast.CastE();
                    }
                    if (canUseQ)
                    {
                        var minionQFast =
                            EntityCache.EnemyMinions.Where(m => m.IsValidTarget(Me.Dashing() ? QCircleRange : (int)Q.Range)).OrderBy(m => m.Health)
                            .FirstOrDefault(
                                m =>
                                DashManager.GetPlayerPosition().CountEnemyMinionsInRange(QCircleRange) >= 1);
                        Q.SmartCast(minionQFast);
                        //Fast
                    }
                }
            }
        }
Example #14
0
 public override void OnDead(AttackableUnit source)
 {
     PathManager.Reset();
     DashManager.CancelDash();
     base.OnDead(source);
 }
Example #15
0
        public override void Execute()
        {
            //SpellManager.CastOPCombo(1);
            if (Orbwalker.IsAutoAttacking)
            {
                return;
            }

            var target = TargetSelector.GetTarget(2000, DamageType.Physical);

            if (target == null)
            {
                return;
            }

            if (ComboMenu.GetCheckBoxValue(Q, "combo"))
            {
                if (!Me.Dashing())
                {
                    Q.CastMinimumHitchance(target, HasQ3() ? 71 : 51);
                }
                else
                {
                    if (DashManager.GetPlayerPosition().CountEnemiesInRange(QCircleRange) >= 1)
                    {
                        Console.WriteLine("Q Dash COmbo");
                        Q.Cast();
                    }

                    if (!HasQ3() && DashManager.GetPlayerPosition().CountEnemyMinionsInRange(QCircleRange) >= 1)
                    {
                        Console.WriteLine("Q Dash COmbo");
                        Q.Cast();
                    }
                }
            }

            if (ComboMenu.GetCheckBoxValue(E, "combo"))
            {
                if (!target.IsValidTarget(Me.GetAutoAttackRange() - 20) && E.IsReady())
                {
                    var targetToE = target.GetBestEnemyToE();

                    targetToE?.CastE();
                }

                if (!target.IsInRange(Me, Me.GetAutoAttackRange() + 220) && target.IsValidTarget(E.Range) && E.IsReady())
                {
                    target.CastE();
                }
            }

            #region Ult

            if (Me.CountEnemiesInRange(1000) >= 2)
            {
                //TeamFight
                if (ComboMenu.GetCheckBoxValue(R, "combo"))
                {
                    var targetR = GetBestTargetToR();

                    if (targetR.Hero == null || targetR.EnemyCount < ComboMenu.GetSliderValue("rCount"))
                    {
                        return;
                    }

                    if (targetR.Time <= 90 + Game.Ping)
                    {
                        R.Cast(targetR.Hero);
                    }
                }
            }
            else
            {
                //1v1
                if (ComboMenu.GetCheckBoxValue("rSmart"))
                {
                    var targetR = GetBestTargetToR();

                    if (targetR.Hero == null)
                    {
                        return;
                    }

                    if (Prediction.Health.GetPrediction(targetR.Hero, 400) >= Me.GetAutoAttackDamage(targetR.Hero) + targetR.Hero.GetQDamage() + targetR.Hero.GetEDamage() && targetR.Hero.IsInRange(Me, 550))
                    {
                        return;
                    }

                    if (targetR.Time <= 90 + Game.Ping)
                    {
                        R.Cast(targetR.Hero);
                    }
                }
            }

            #endregion Ult
        }
Example #16
0
 void Awake() {
   dm = this;
 }