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C# (CSharp) DamageController.Stun Examples
Programming Language:
C# (CSharp)
Class/Type:
DamageController
Method/Function:
Stun
Examples at hotexamples.com:
1
C# (CSharp) DamageController.Stun - 1 examples found
. These are the top rated real world C# (CSharp) examples of
DamageController.Stun
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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ApplyDamage(7)
Damage(4)
GetDamage(3)
UpdateDamage(3)
TakeDamage(3)
Hit(2)
DealDamage(2)
DamageUpdate(2)
CreateDamageText(2)
ResetDamage(2)
BroadcastInflictDamage(2)
SetMagical(1)
SetId(1)
SetDestroyTime(1)
SetDamageMass(1)
SetIgnoreShiled(1)
SetIndexOfDamage(1)
SetDamageEffectType(1)
AddHealth(1)
TakeHit(1)
SetPoiseCut(1)
Stun(1)
TakeExplosionHit(1)
SetCritical(1)
UndoDamage(1)
ValidateInsertDamageNumber(1)
ValidateUpdateDamageNumber(1)
setDamageDirectionType(1)
showNumber(1)
show_damage(1)
SetDamage(1)
Regenerate(1)
SetBreakShiled(1)
DoAttack(1)
AddTouchDamage(1)
CalculateDamageTypeEffects(1)
CalculateHealth(1)
CalculateImpactDamage(1)
CalculateLayerEffects(1)
CreatePopup(1)
DecideDamage(1)
DisplayDamage(1)
Fix(1)
SetAtkPropertyType(1)
GetDmg(1)
GetHit(1)
GetMultiplier(1)
Hurt(1)
Init(1)
Initialize(1)
Frequently Used Methods
ApplyDamage (7)
Damage (4)
GetDamage (3)
UpdateDamage (3)
TakeDamage (3)
Hit (2)
DealDamage (2)
DamageUpdate (2)
CreateDamageText (2)
ResetDamage (2)
Frequently Used Methods
BroadcastInflictDamage (2)
SetMagical (1)
SetId (1)
SetDestroyTime (1)
SetDamageMass (1)
SetIgnoreShiled (1)
SetIndexOfDamage (1)
SetDamageEffectType (1)
AddHealth (1)
TakeHit (1)
SetPoiseCut (1)
Stun (1)
TakeExplosionHit (1)
SetCritical (1)
UndoDamage (1)
ValidateInsertDamageNumber (1)
ValidateUpdateDamageNumber (1)
setDamageDirectionType (1)
showNumber (1)
show_damage (1)
Frequently Used Methods
SetPoiseCut (1)
Stun (1)
TakeExplosionHit (1)
SetCritical (1)
UndoDamage (1)
ValidateInsertDamageNumber (1)
ValidateUpdateDamageNumber (1)
setDamageDirectionType (1)
showNumber (1)
show_damage (1)
SetDamage (1)
Regenerate (1)
SetBreakShiled (1)
DoAttack (1)
AddTouchDamage (1)
CalculateDamageTypeEffects (1)
CalculateHealth (1)
CalculateImpactDamage (1)
CalculateLayerEffects (1)
CreatePopup (1)
DecideDamage (1)
DisplayDamage (1)
Fix (1)
SetAtkPropertyType (1)
GetDmg (1)
GetHit (1)
GetMultiplier (1)
Hurt (1)
Init (1)
Initialize (1)
Frequently Used Methods
SetDamage (1)
Regenerate (1)
SetBreakShiled (1)
DoAttack (1)
AddTouchDamage (1)
CalculateDamageTypeEffects (1)
CalculateHealth (1)
CalculateImpactDamage (1)
CalculateLayerEffects (1)
CreatePopup (1)
DecideDamage (1)
DisplayDamage (1)
Fix (1)
SetAtkPropertyType (1)
GetDmg (1)
GetHit (1)
GetMultiplier (1)
Hurt (1)
Init (1)
Initialize (1)
IsCritical (1)
AddLayer (1)
SetAtk (1)
takeDamage (1)
Example #1
0
Show file
private void Stomped() { if (dc.Hurt(stompDamage)) { dc.Stun(stompStun); } }
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