protected override void OnSceneGUI() { // Bounds if (CurvyGlobalManager.Gizmos.HasFlag(CurvySplineGizmos.Bounds)) { DTHandles.PushHandlesColor(new Color(0.3f, 0, 0)); DTHandles.WireCubeCap(Target.Bounds.center, Target.Bounds.size); DTHandles.PopHandlesColor(); } Handles.BeginGUI(); mUserValuesLabel = new GUIStyle(EditorStyles.boldLabel); mUserValuesLabel.normal.textColor = Color.green; if (CurvyGlobalManager.Gizmos.HasFlag(CurvySplineGizmos.Labels)) { GUIStyle stLabel = new GUIStyle(EditorStyles.boldLabel); stLabel.normal.textColor = Color.white; Handles.Label(Target.transform.position - new Vector3(-0.5f, 0.2f, 0), Target.name, stLabel); stLabel.normal.textColor = Color.red; foreach (CurvySplineSegment cp in Target.ControlPoints) { Handles.Label(cp.transform.position + new Vector3(-0.5f, HandleUtility.GetHandleSize(cp.transform.position) * 0.35f, 0), cp.name, stLabel); } } Handles.EndGUI(); // Snap Transform if (Target && DT._UseSnapValuePrecision) { Target.transform.localPosition = DTMath.SnapPrecision(Target.transform.localPosition, 3); Target.transform.localEulerAngles = DTMath.SnapPrecision(Target.transform.localEulerAngles, 3); } }
void validateTo() { ppTo.floatValue = DTMath.SnapPrecision(ppTo.floatValue, Attribute.Precision); switch (mOptions.ClampTo) { case DTValueClamping.Min: ppTo.floatValue = Mathf.Max(mOptions.ToMin, ppTo.floatValue); break; case DTValueClamping.Max: ppTo.floatValue = Mathf.Min(mOptions.ToMax, ppTo.floatValue); break; case DTValueClamping.Range: ppTo.floatValue = Mathf.Clamp(ppTo.floatValue, mOptions.ToMin, mOptions.ToMax); if (minmax) { ppTo.floatValue = Mathf.Max(ppTo.floatValue, ppFrom.floatValue); } break; } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { base.OnGUI(position, property, label); // GUI EditorGUI.PropertyField(position, property, label); maxV = Attribute.MaxValue; if (!string.IsNullOrEmpty(Attribute.MaxFieldOrPropertyName)) { maxV = GetMemberValue <float>(property, Attribute.MaxFieldOrPropertyName); } // Clamp and snap switch (property.propertyType) { case SerializedPropertyType.Float: if (DT._UseSnapValuePrecision && Attribute.Precision > -1) { property.floatValue = DTMath.SnapPrecision(property.floatValue, Attribute.Precision); } if (property.floatValue > maxV) { property.floatValue = maxV; } break; case SerializedPropertyType.Integer: if (property.intValue > maxV) { property.intValue = (int)maxV; } break; } label.tooltip = ""; }
public override void OnModuleSceneDebugGUI() { base.OnModuleSceneDebugGUI(); CGVolume vol = Target.InData.GetData <CGVolume>(); if (vol) { Handles.matrix = Target.Generator.transform.localToWorldMatrix; if (Target.ShowPathSamples) { CGEditorUtility.SceneGUIPlot(vol.Position, 0.1f, Target.PathColor); if (Target.ShowIndex) { var labels = Enumerable.Range(0, vol.Count).Select(i => i.ToString()).ToArray <string>(); CGEditorUtility.SceneGUILabels(vol.Position, labels, Color.black, Vector2.zero); } } if (Target.ShowCrossSamples) { int vtLo = Target.LimitCross.From * vol.CrossSize; int vtHi = vtLo + vol.CrossSize; if (!Target.LimitCross.SimpleValue) { vtLo = Target.LimitCross.Low * vol.CrossSize; vtHi = (Target.LimitCross.High + 1) * vol.CrossSize; } vtLo = Mathf.Clamp(vtLo, 0, vol.VertexCount); vtHi = Mathf.Clamp(vtHi, vtLo, vol.VertexCount); var range = vol.Vertex.SubArray <Vector3>(vtLo, vtHi - vtLo); CGEditorUtility.SceneGUIPlot(range, 0.1f, Color.white); if (Target.ShowIndex) { var labels = Enumerable.Range(vtLo, vtHi).Select(i => i.ToString()).ToArray <string>(); CGEditorUtility.SceneGUILabels(range, labels, Color.black, Vector2.zero); } if (Target.ShowMap) { var labels = Enumerable.Range(vtLo, vtHi).Select(i => DTMath.SnapPrecision(vol.CrossMap[i], 3).ToString()).ToArray <string>(); CGEditorUtility.SceneGUILabels(range, labels, new Color(1, 0, 1), new Vector2(10, 20)); } if (Target.ShowNormals) { DTHandles.PushHandlesColor(Target.NormalColor); for (int i = vtLo; i < vtHi; i++) { Handles.DrawLine(vol.Vertex[i], vol.Vertex[i] + vol.VertexNormal[i] * 2); } DTHandles.PopHandlesColor(); } } if (Target.Interpolate) { Vector3 pos; Vector3 tan; Vector3 up; vol.InterpolateVolume(Target.InterpolatePathF, Target.InterpolateCrossF, out pos, out tan, out up); Handles.ConeCap(0, pos, Quaternion.LookRotation(up, tan), 1f); } Handles.matrix = Matrix4x4.identity; } }
/*! \endcond */ #endregion #region ### Public Methods ### public override void Refresh() { base.Refresh(); if (Length == 0) { Reset(); } else { var req = new List <CGDataRequestParameter>(); req.Add(new CGDataRequestRasterization(this.From, this.Length, CGUtility.CalculateSamplePointsCacheSize(Resolution, InPath.SourceSlot().OnRequestPathModule.PathLength *this.Length), AngleThreshold, (Optimize) ? CGDataRequestRasterization.ModeEnum.Optimized : CGDataRequestRasterization.ModeEnum.Even)); var path = InPath.GetData <CGPath>(req.ToArray()); req.Clear(); req.Add(new CGDataRequestRasterization(this.CrossFrom, this.CrossLength, CGUtility.CalculateSamplePointsCacheSize(CrossResolution, InCross.SourceSlot().OnRequestPathModule.PathLength *this.CrossLength), CrossAngleThreshold, (CrossOptimize) ? CGDataRequestRasterization.ModeEnum.Optimized : CGDataRequestRasterization.ModeEnum.Even)); if (CrossIncludeControlPoints || CrossHardEdges || CrossMaterials) { req.Add(new CGDataRequestMetaCGOptions(CrossHardEdges, CrossMaterials, CrossIncludeControlPoints, CrossExtendedUV)); } var cross = InCross.GetData <CGShape>(req.ToArray()); if (!path || !cross || path.Count == 0 || cross.Count == 0) { OutVolume.ClearData(); OutVolumeHollow.ClearData(); return; } var vol = CGVolume.Get(OutVolume.GetData <CGVolume>(), path, cross); var volHollow = (OutVolumeHollow.IsLinked) ? CGVolume.Get(OutVolumeHollow.GetData <CGVolume>(), path, cross) : null; PathSamples = path.Count; CrossSamples = cross.Count; CrossGroups = cross.MaterialGroups.Count; CrossPosition = vol.Position[0]; CrossRotation = Quaternion.LookRotation(vol.Direction[0], vol.Normal[0]); Vector3 baseScale = (ScaleUniform) ? new Vector3(ScaleX, ScaleX, 1) : new Vector3(ScaleX, ScaleY, 1); Vector3 scl = baseScale; int vtIdx = 0; float[] scaleFArray = (ScaleReference == CGReferenceMode.Source) ? path.SourceF : path.F; Matrix4x4 mat; Matrix4x4 matHollow; Quaternion R; int crossNormalMul = (CrossReverseNormals) ? -1 : 1; int hollowNormalMul = (HollowReverseNormals) ? -1 : 1; for (int sample = 0; sample < path.Count; sample++) { R = Quaternion.LookRotation(path.Direction[sample], path.Normal[sample]); getScaleInternal(scaleFArray[sample], baseScale, ref scl); mat = Matrix4x4.TRS(path.Position[sample], R, scl); if (volHollow == null) { for (int c = 0; c < cross.Count; c++) { vol.Vertex[vtIdx] = mat.MultiplyPoint(cross.Position[c]); vol.VertexNormal[vtIdx++] = R * cross.Normal[c] * crossNormalMul; } } else { matHollow = Matrix4x4.TRS(path.Position[sample], R, scl * (1 - HollowInset)); for (int c = 0; c < cross.Count; c++) { vol.Vertex[vtIdx] = mat.MultiplyPoint(cross.Position[c]); vol.VertexNormal[vtIdx] = R * cross.Normal[c]; volHollow.Vertex[vtIdx] = matHollow.MultiplyPoint(cross.Position[c]); volHollow.VertexNormal[vtIdx] = vol.VertexNormal[vtIdx++] * hollowNormalMul; } } } switch (CrossShiftMode) { case CrossShiftModeEnum.ByOrientation: // shift CrossF to match Path Orientation Vector2 hit; float frag; for (int i = 0; i < cross.Count - 1; i++) { if (DTMath.RayLineSegmentIntersection(vol.Position[0], vol.VertexNormal[0], vol.Vertex[i], vol.Vertex[i + 1], out hit, out frag)) { vol.CrossFShift = DTMath.SnapPrecision(vol.CrossF[i] + (vol.CrossF[i + 1] - vol.CrossF[i]) * frag, 2); break; } } if (vol.CrossClosed && DTMath.RayLineSegmentIntersection(vol.Position[0], vol.VertexNormal[0], vol.Vertex[cross.Count - 1], vol.Vertex[0], out hit, out frag)) { vol.CrossFShift = DTMath.SnapPrecision(vol.CrossF[cross.Count - 1] + (vol.CrossF[0] - vol.CrossF[cross.Count - 1]) * frag, 2); } break; case CrossShiftModeEnum.Custom: vol.CrossFShift = CrossShiftValue; break; default: vol.CrossFShift = 0; break; } if (volHollow != null) { volHollow.CrossFShift = vol.CrossFShift; } OutVolume.SetData(vol); OutVolumeHollow.SetData(volHollow); } }
protected override void OnSceneGUI() { // Bounds if (CurvyGlobalManager.Gizmos.HasFlag(CurvySplineGizmos.Bounds)) { DTHandles.PushHandlesColor(Color.gray); DTHandles.WireCubeCap(Target.Bounds.center, Target.Bounds.size); DTHandles.PopHandlesColor(); } checkHotkeys(); if (Target.Spline.RestrictTo2D && Tools.current == Tool.Move && !SceneView.currentDrawingSceneView.in2DMode) { Tools.hidden = true; Vector3 handlePos = (Tools.handlePosition != Target.transform.position) ? DTSelection.GetPosition() : Tools.handlePosition; Vector3 delta; EditorGUI.BeginChangeCheck(); if (CurvyProject.Instance.UseTiny2DHandles) { delta = DTHandles.TinyHandle2D(GUIUtility.GetControlID(GetHashCode(), FocusType.Passive), handlePos, Target.Spline.transform.rotation, 1) - handlePos; } else { delta = DTHandles.PositionHandle2D(GUIUtility.GetControlID(GetHashCode(), FocusType.Passive), handlePos, Target.Spline.transform.rotation, 1) - handlePos; } if (EditorGUI.EndChangeCheck()) { foreach (var t in Selection.transforms) { Undo.ClearUndo(t); Undo.RecordObject(t, "Move"); t.position += delta; } } } else { Tools.hidden = false; } // Bezier-Handles if (Target.Spline.Interpolation == CurvyInterpolation.Bezier && !Target.AutoHandles) { #region --- Bezier Rotation Handling --- if (Tools.current == Tool.Rotate) { Event e = Event.current; if (e.shift && DTHandles.MouseOverSceneView) { Tools.hidden = true; DTToolbarItem._StatusBar.Set("BezierRotate"); // This looks good, but then diff down below isn't working like intended: //mBezierRot = Quaternion.LookRotation(Vector3.Cross(Target.HandleIn, Target.GetOrientationUpFast(0)), Target.GetOrientationUpFast(0)); Quaternion newRot = Handles.RotationHandle(mBezierRot, Target.transform.position); if (newRot != mBezierRot) { Quaternion diff = Quaternion.Inverse(mBezierRot) * newRot; mBezierRot = newRot; var mode = CurvyProject.Instance.BezierMode | CurvyBezierModeEnum.Direction; Undo.RecordObject(Target, "Rotate Handles"); Target.SetBezierHandleIn(diff * Target.HandleIn, Space.Self, mode); Target.SetDirty(); EditorUtility.SetDirty(Target); } } else { DTToolbarItem._StatusBar.Set("Hold <b>[Shift]</b> to rotate Handles", "BezierRotate"); Tools.hidden = false; } } else { DTToolbarItem._StatusBar.Set("BezierRotate"); } #endregion #region --- Bezier Movement Handling --- //Belongs to Constraint Length: //Vector3 handleOut = Target.HandleOutPosition; //Vector3 handleIn = Target.HandleInPosition; EditorGUI.BeginChangeCheck(); Vector3 pOut; Vector3 pIn; bool chgOut = false; bool chgIn = false; if (Target.Spline.RestrictTo2D) { Quaternion r = (Tools.pivotRotation == PivotRotation.Global) ? Target.Spline.transform.localRotation : Target.Spline.transform.rotation; Handles.color = Color.yellow; pIn = Target.HandleInPosition; pIn = DTHandles.TinyHandle2D(GUIUtility.GetControlID(FocusType.Passive), pIn, r, CurvyGlobalManager.GizmoControlPointSize * 0.7f, Handles.CubeCap); if (!CurvyProject.Instance.UseTiny2DHandles) { pIn = DTHandles.PositionHandle2D(GUIUtility.GetControlID(FocusType.Passive), pIn, r, 1); } chgIn = Target.HandleInPosition != pIn; Handles.color = Color.green; pOut = Target.HandleOutPosition; pOut = DTHandles.TinyHandle2D(GUIUtility.GetControlID(FocusType.Passive), pOut, r, CurvyGlobalManager.GizmoControlPointSize * 0.7f, Handles.CubeCap); if (!CurvyProject.Instance.UseTiny2DHandles) { pOut = DTHandles.PositionHandle2D(GUIUtility.GetControlID(FocusType.Passive), pOut, r, 1); } chgOut = Target.HandleOutPosition != pOut; } else { pIn = Handles.PositionHandle(Target.HandleInPosition, Tools.handleRotation); chgIn = Target.HandleInPosition != pIn; DTHandles.PushHandlesColor(Color.yellow); Handles.CubeCap(0, pIn, Quaternion.identity, HandleUtility.GetHandleSize(pIn) * CurvyGlobalManager.GizmoControlPointSize * 0.7f); DTHandles.PopHandlesColor(); pOut = Handles.PositionHandle(Target.HandleOutPosition, Tools.handleRotation); chgOut = Target.HandleOutPosition != pOut; DTHandles.PushHandlesColor(Color.green); Handles.CubeCap(0, pOut, Quaternion.identity, HandleUtility.GetHandleSize(pOut) * CurvyGlobalManager.GizmoControlPointSize * 0.7f); DTHandles.PopHandlesColor(); } Handles.color = Color.yellow; Handles.DrawLine(pIn, Target.transform.position); Handles.color = Color.green; Handles.DrawLine(pOut, Target.transform.position); if (chgOut || chgIn) { Undo.RecordObject(Target, "Move Handle"); if (chgOut) { Target.SetBezierHandleOut(pOut, Space.World, CurvyProject.Instance.BezierMode); Target.HandleOut = DTMath.SnapPrecision(Target.HandleOut, 3); } else { Target.SetBezierHandleIn(pIn, Space.World, CurvyProject.Instance.BezierMode); Target.HandleIn = DTMath.SnapPrecision(Target.HandleIn, 3); } } if (EditorGUI.EndChangeCheck()) { EditorUtility.SetDirty(Target); Target.SetDirty(); /* * var lcons = CurvyProject.Instance.FindItem<TBCPLengthConstraint>(); * if (lcons.On && Target.Spline.Length > lcons.MaxSplineLength) * { * Target.HandleOutPosition = handleOut; * Target.HandleInPosition = handleIn; * Target.SetDirty(); * } */ } #endregion } if (mConnectionEditor) { mConnectionEditor.OnSceneGUI(); } // Snap Transform if (Target && DT._UseSnapValuePrecision) { Target.transform.localPosition = DTMath.SnapPrecision(Target.transform.localPosition, 3); Target.transform.localEulerAngles = DTMath.SnapPrecision(Target.transform.localEulerAngles, 3); //Target.TTransform.FromTransform(Target.transform); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { base.OnGUI(position, property, label); lBound = Attribute.Min; uBound = Attribute.Max; // Get maxV serialized var path = property.Path(); path[path.Length - 1] = Attribute.MaxValueField; var pMaxV = property.serializedObject.FindProperty(string.Join(".", path)); if (!string.IsNullOrEmpty(Attribute.MinBoundFieldOrPropertyName)) { lBound = GetMemberValue <float>(property, Attribute.MinBoundFieldOrPropertyName); } if (!string.IsNullOrEmpty(Attribute.MaxBoundFieldOrPropertyName)) { uBound = GetMemberValue <float>(property, Attribute.MaxBoundFieldOrPropertyName); } if (lBound > uBound) { float temp = lBound; lBound = uBound; uBound = temp; } float minV = 0; float maxV = 0; // GUI EditorGUI.BeginChangeCheck(); switch (property.propertyType) { case SerializedPropertyType.Float: minV = property.floatValue; maxV = pMaxV.floatValue; EditorGUI.MinMaxSlider(label, position, ref minV, ref maxV, lBound, uBound); break; case SerializedPropertyType.Integer: minV = property.intValue; maxV = pMaxV.intValue; EditorGUI.MinMaxSlider(label, position, ref minV, ref maxV, lBound, uBound); break; } if (EditorGUI.EndChangeCheck()) { // Clamp switch (property.propertyType) { case SerializedPropertyType.Float: if (DT._UseSnapValuePrecision && Attribute.Precision > -1) { property.floatValue = Mathf.Max(lBound, DTMath.SnapPrecision(minV, Attribute.Precision)); } pMaxV.floatValue = Mathf.Min(uBound, DTMath.SnapPrecision(maxV, Attribute.Precision)); break; case SerializedPropertyType.Integer: property.intValue = (int)minV; pMaxV.intValue = (int)maxV; break; } } label.tooltip = ""; }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { base.OnGUI(position, property, label); minV = Attribute.MinValue; maxV = Attribute.MaxValue; if (!string.IsNullOrEmpty(Attribute.MinFieldOrPropertyName)) { minV = GetMemberValue <float>(property, Attribute.MinFieldOrPropertyName); } if (!string.IsNullOrEmpty(Attribute.MaxFieldOrPropertyName)) { maxV = GetMemberValue <float>(property, Attribute.MaxFieldOrPropertyName); } if (minV > maxV) { float temp = minV; minV = maxV; maxV = temp; } // GUI EditorGUI.BeginChangeCheck(); if (Attribute.Slider) { switch (property.propertyType) { case SerializedPropertyType.Float: EditorGUI.Slider(position, property, minV, maxV, label); break; case SerializedPropertyType.Integer: EditorGUI.IntSlider(position, property, (int)minV, (int)maxV, label); break; } } else { EditorGUI.PropertyField(position, property, label); } if (EditorGUI.EndChangeCheck()) { // Clamp switch (property.propertyType) { case SerializedPropertyType.Float: if (DT._UseSnapValuePrecision && Attribute.Precision > -1) { property.floatValue = DTMath.SnapPrecision(property.floatValue, Attribute.Precision); } if (property.floatValue < minV || property.floatValue > maxV) { property.floatValue = Mathf.Clamp(property.floatValue, minV, maxV); } break; case SerializedPropertyType.Integer: if (property.intValue < minV || property.intValue > maxV) { property.intValue = Mathf.Clamp(property.intValue, (int)minV, (int)maxV); } break; } } label.tooltip = ""; }
public static void DoGUI(Rect position, SerializedProperty property, DTPropertyAttribute attribute, GUIContent label, AttributeOptionsFlags flags, VectorExPropertyDrawer drawer = null) { if (property.propertyType != SerializedPropertyType.Vector2 && property.propertyType != SerializedPropertyType.Vector3 && property.propertyType != SerializedPropertyType.Quaternion) { Debug.LogError("DevTools: [VectorEx] only valid for Vector and Quaternion fields!"); } else { Rect posb = position.WithoutLabel(); posb.height = EditorGUIUtility.singleLineHeight; int buttons = 0; if (flags.HasFlag(AttributeOptionsFlags.Clipboard)) { buttons += 2; } if (flags.HasFlag(AttributeOptionsFlags.One)) { buttons++; } if (flags.HasFlag(AttributeOptionsFlags.Zero)) { buttons++; } if (flags.HasFlag(AttributeOptionsFlags.Negate)) { buttons++; } Rect r = position.WithoutLabel(); r.width -= buttons * 20; if (flags.HasFlag(AttributeOptionsFlags.Compact) || EditorGUIUtility.wideMode) { if (drawer != null) { drawer.PushCustomColors(); } EditorGUI.PrefixLabel(position, label); if (property.propertyType == SerializedPropertyType.Vector2) { EditorGUI.BeginChangeCheck(); Vector2 v = DTGUI.CompactVector2Field(r, property.vector2Value); if (EditorGUI.EndChangeCheck()) { property.vector2Value = DT._UseSnapValuePrecision ? DTMath.SnapPrecision(v, attribute.Precision) : v; } } else if (property.propertyType == SerializedPropertyType.Vector3) { EditorGUI.BeginChangeCheck(); Vector3 v = DTGUI.CompactVector3Field(r, property.vector3Value); if (EditorGUI.EndChangeCheck()) { property.vector3Value = DT._UseSnapValuePrecision ? DTMath.SnapPrecision(v, attribute.Precision) : v; } } else if (property.propertyType == SerializedPropertyType.Quaternion) { EditorGUI.BeginChangeCheck(); Vector3 v = DTGUI.CompactVector3Field(r, DT._UseSnapValuePrecision ? DTMath.SnapPrecision(property.quaternionValue.eulerAngles, attribute.Precision) : property.quaternionValue.eulerAngles); if (EditorGUI.EndChangeCheck()) { property.quaternionValue = Quaternion.Euler(v); } } if (drawer != null) { drawer.PopCustomColors(); } } else { EditorGUI.BeginChangeCheck(); if (drawer != null) { drawer.PushCustomColors(); } EditorGUI.PropertyField(position, property, label); if (drawer != null) { drawer.PopCustomColors(); } if (EditorGUI.EndChangeCheck() && DT._UseSnapValuePrecision) { if (property.propertyType == SerializedPropertyType.Vector2) { property.vector2Value = DTMath.SnapPrecision(property.vector2Value, attribute.Precision); } else if (property.propertyType == SerializedPropertyType.Vector3) { property.vector3Value = DTMath.SnapPrecision(property.vector3Value, attribute.Precision); } } } // Buttons posb = posb.ShiftXBy(r.width); posb.width = 19; if (flags.HasFlag(AttributeOptionsFlags.Clipboard)) { if (GUI.Button(posb, new GUIContent("C", "Copy"), EditorStyles.miniButton)) { if (property.propertyType == SerializedPropertyType.Vector2) { DT.ClipboardCopy(property.vector2Value); } else if (property.propertyType == SerializedPropertyType.Vector3) { DT.ClipboardCopy(property.vector3Value); } } posb.x += 20; // Can Paste? if (property.propertyType == SerializedPropertyType.Vector2) { GUI.enabled = DT.ClipboardCanPasteTo <Vector2>(); } else if (property.propertyType == SerializedPropertyType.Vector3) { GUI.enabled = DT.ClipboardCanPasteTo <Vector3>(); } if (GUI.Button(posb, new GUIContent("P", "Pastge"), EditorStyles.miniButton)) { if (property.propertyType == SerializedPropertyType.Vector2) { property.vector2Value = DT.ClipboardPaste <Vector2>(); } else if (property.propertyType == SerializedPropertyType.Vector3) { property.vector3Value = DT.ClipboardPaste <Vector3>(); } } GUI.enabled = true; posb.x += 20; } if (flags.HasFlag(AttributeOptionsFlags.Zero)) { if (GUI.Button(posb, new GUIContent("0", "Set to zero"), EditorStyles.miniButton)) { if (property.propertyType == SerializedPropertyType.Vector2) { property.vector2Value = Vector2.zero; } else if (property.propertyType == SerializedPropertyType.Vector3) { property.vector3Value = Vector3.zero; } } posb.x += 20; } if (flags.HasFlag(AttributeOptionsFlags.One)) { if (GUI.Button(posb, new GUIContent("1", "Set to one"), EditorStyles.miniButton)) { if (property.propertyType == SerializedPropertyType.Vector2) { property.vector2Value = Vector2.one; } else if (property.propertyType == SerializedPropertyType.Vector3) { property.vector3Value = Vector3.one; } } posb.x += 20; } if (flags.HasFlag(AttributeOptionsFlags.Negate)) { if (GUI.Button(posb, new GUIContent("~", "Negate"), EditorStyles.miniButton)) { if (property.propertyType == SerializedPropertyType.Vector2) { property.vector2Value *= -1; } else if (property.propertyType == SerializedPropertyType.Vector3) { property.vector3Value *= -1; } } posb.x += 20; } } }