Example #1
0
 public static void AddEntity(DSRadialBlurEntity e)
 {
     if (!s_instance.enabled)
     {
         return;
     }
     s_instance.m_entities.Add(e);
 }
 public static DSRadialBlurEntity AddEntity(
     Vector3 pos, float size = 20.0f, float strength = 0.5f, float fade_speed = 0.5f, float pow = 0.7f)
 {
     if (!s_instance.enabled) return null;
     DSRadialBlurEntity e = new DSRadialBlurEntity
     {
         position = pos,
         size = size,
         strength = strength,
         fade_speed = fade_speed,
         pow = pow,
     };
     s_instance.m_entities.Add(e);
     return e;
 }
Example #3
0
    public static DSRadialBlurEntity AddEntity(
        Vector3 pos, float size = 20.0f, float strength = 0.5f, float fade_speed = 0.5f, float pow = 0.7f)
    {
        if (!s_instance.enabled)
        {
            return(null);
        }
        DSRadialBlurEntity e = new DSRadialBlurEntity
        {
            position   = pos,
            size       = size,
            strength   = strength,
            fade_speed = fade_speed,
            pow        = pow,
        };

        s_instance.m_entities.Add(e);
        return(e);
    }
 public static void AddEntity(DSRadialBlurEntity e)
 {
     if (!s_instance.enabled) return;
     s_instance.m_entities.Add(e);
 }